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Old 09-24-09, 08:29 AM   #1
TDK1044
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This all came up with Dave's excellent 'Living Breathing Ocean' mod. Dave really wanted them to use his files, and the Devs wanted to use them, but Ubisoft Legal said no.

In the end, they created files that were 'very similar' to Dave's, but legally not his files, and included those files in the game. They then added Dave to the credits as a thank you gesture for his talent and hard work in improving the game.
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Old 09-24-09, 08:56 AM   #2
JU_88
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Quote:
Originally Posted by TDK1044 View Post
This all came up with Dave's excellent 'Living Breathing Ocean' mod. Dave really wanted them to use his files, and the Devs wanted to use them, but Ubisoft Legal said no.

In the end, they created files that were 'very similar' to Dave's, but legally not his files, and included those files in the game. They then added Dave to the credits as a thank you gesture for his talent and hard work in improving the game.

Its a shame,
What i dont get, is that most 'mods' are Ubis own file (reworked or modified) legally it all still belong to UBI anyway!

Where new content is created and submitted for official use, i dont see why this need be such a huge issue either, can they not send the creator some kind of disclaimer to sign?
maybe the problem is that the creator has no way to legally 'prove' that it is his or her work to distribute.

But what do i know about legal matters? squat diddly. i guess they (the leagal boffins) know what they are doing.
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Old 09-24-09, 09:04 AM   #3
TDK1044
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Quote:
Originally Posted by JU_88 View Post
Its a shame,
What i dont get, is that most 'mods' are Ubis own file (reworked or modified) legally it all still belong to UBI anyway!

Where new content is created and submitted for official use, i dont see why this need be such a huge issue either, can they not send the creator some kind of disclaimer to sign?
maybe the problem is that the creator has no way to legally 'prove' that it is his or her work to distribute.

But what do i know about legal matters? squat diddly. i guess they (the leagal boffins) know what they are doing.
Their policy is that any Ubisoft product must only contain 'in house' files at release. External file modding is fine after release, but the core game must only contain Ubisoft in house files.
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Old 09-24-09, 09:12 AM   #4
Gotmilk
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and of course there is a legal issue of software. No one expects that every modder owns a legal copy 3dsMax. The content that is made on pirate (or education) version cannot be used commercially.

EDIT: And by the way i really suggest you to learn 3dsMax. Its fun as hell. If you want quality cheap educational material then head over to

And if you need an inspiration to see what a 1 man can do with this software then head over to www.tysonibele.com <--- see his works.
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Old 09-24-09, 09:16 AM   #5
Wintahs
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Use your mind OP.
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Old 09-24-09, 09:29 AM   #6
Webster
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yes tomi's work is beautiful but there are many people who do good work and a very select few who do absolutely amazing work but to ask for someone to be singled out by ubi for praise and recognition is a slap in the face to those who arent mentioned so who is to decide the value of another persons work over others.

many great modders have come and gone and some are sadly no longer with the living but shouldnt they be equally recognized too?

this request, while it is well meant, it is still wrong to make such a request for so many reasons beyong ubi's legal limits.
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Old 09-24-09, 09:36 AM   #7
ReallyDedPoet
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I think we should all be happy that we have a game that for the most part is very moddable and judging from what I have seen in the SHV Threads here, will only be more so going forward.

And you are right Webster, there are many great modders here at SUBSIM, and other forums for that matter.
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Old 09-24-09, 10:03 AM   #8
Wolfehunter
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Quote:
Originally Posted by JU_88 View Post
Its a shame,
What i dont get, is that most 'mods' are Ubis own file (reworked or modified) legally it all still belong to UBI anyway!

Where new content is created and submitted for official use, i dont see why this need be such a huge issue either, can they not send the creator some kind of disclaimer to sign?
maybe the problem is that the creator has no way to legally 'prove' that it is his or her work to distribute.

But what do i know about legal matters? squat diddly. i guess they (the leagal boffins) know what they are doing.
Sometimes you just have to kick the administration in the balls...

Awesome work Tomi.. Ubisoft would be stupid not to use and enhance your work..
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Old 09-24-09, 10:49 AM   #9
JU_88
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Quote:
Originally Posted by Wolfehunter View Post
Sometimes you just have to kick the administration in the balls...

Awesome work Tomi.. Ubisoft would be stupid not to use and enhance your work..
Dissmissable offence probably, something to do on your last day at work.
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Old 09-24-09, 08:28 PM   #10
Tomi_099
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Thank you for the honor, but I have to do better.


####################################


##########################


Thus, a Capt. recently said "This is all just a game, or is this not a game"


I want to deny something,

Some time ago !!
then I've read in a GAME magazine

The developers of SH? have asked abaut the 3D-models of the Moder !!


How much of this article corresponds to the truth, I did not share.
Because back then I was just a spectator, and followed that any more.
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Last edited by Tomi_099; 09-25-09 at 05:04 AM.
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Old 09-25-09, 07:30 AM   #11
Uber Gruber
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Quote:
Their policy is that any Ubisoft product must only contain 'in house' files at release.
You see Dave's SH4 work and you watch Tomi's vid in previous post then you read the above Ubisoft "policy" and you realise, very quickly in fact, that some companies really do employ monkeys....especially in the policy making department. Can you imagine Red Hat adopting a similar policy ?

So here you go Ubisoft, if you feel your policy is justified then feel free to explain why here.....if not then i'll just continue sending you bannanas for christmasn
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