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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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#2 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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Thank you and thank you and thank you some more... Did I forget to say thanks?
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#3 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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Magical stuff Anvart
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#4 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Enjoy, Guys.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#5 |
Hellas
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just awesome ! really a ''must have'' mod !
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#6 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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Now flags look like real flags, not pages of paper
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#7 |
Chief of the Boat
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Great work Anvart
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#8 |
Commander
![]() Join Date: Mar 2006
Location: St.Petersburg, Russia
Posts: 474
Downloads: 166
Uploads: 0
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I loved old flags, but now have to switch to new ones.
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#9 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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![]() Quote:
The length of flags in the mod (in both cases) is little bit more than length of flags in stock game ... And next ... You can change speed of animation yourself... For this purpose using S3D (author Skwasjer), export 3D model of any flag with animation into any empty folder ... and then import sequence of obj-files (simply load first file with number * _000.obj) back into flag(s).dat using new parametres of animation (for example, 20 FpS instead of 12 FpS)...
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#10 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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To all users of my mod.
In last variant of flagS.dat i have increased speed of animation with ~12 FpS to ~20 FpS ... How you think, it's necessary to make the same in flag.dat (~16 FpS) or no ? ![]()
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#11 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Not necessary, but would be better, I think.
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Irish1958 ![]() |
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#12 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#13 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Downloaded - thanks Anvart
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Freedom of speech - priceless. For everything else there's Mastercard. |
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