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Old 09-21-09, 03:54 PM   #1
Sailor Steve
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WELCOME ABOARD!

Quote:
Originally Posted by Kavok View Post
Relative silence at various engine speeds is the first one. Just how much louder am I at silent running going ahead slow than I am all stop? It seems a lot quieter to me - so I generally only get underway once the pinging starts.
Real life: It was almost impossible to stop while submerged. Balancing the boat while in a combat situation was even harder, so they had to deal with the keep moving problem.

In-game: Are you playing at a fairly easy level? The Stealth Meter will tell you how much noise you're making at any given speed. Silent Running helps a lot.

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I've a bit of beef with the neutrality rules. Now please correct me if I'm wrong, but I'm certain that neutral ships under escort by warships of one belligerent are fair game for other belligerents. I attacked a convoy in April and a loose torpedo slipped past the target and ploughed into an American T3; costing me a huge amount of renown. Firstly - am I right - and secondly is there anything I can do about it in game?
That's a problem with SH3. If you go into the Data/Cfg folder and open up Basic (or is it Main?), right near the top are the text lines to edit Renown. I changed Neutrals to 0 (the stock is -1) to represent not being penalized, but certainly not getting credit for sinking a neutral ship. I also changed Friendly (or Axis) from -10 to -1, as there were some friendly sinking incidents and they almost always involved the sunken ship being where he wasn't supposed to be, so the u-boat kaleun was exonerated of all charges.

Sorry if I'm a little vague on the location, but I have to post from the library so I can't just look at the file for the correct one.

Quote:
I took down a Passenger Liner (ohhhhh yes!) and a troop 'sport in a big, heavily escorted convoy about one gird box due west of the centre of Ireland last time out; how common are troop convoys in this area?
The traffic in the stock game is way to heavy - you can find good targets almost anywhere. For a more realistic experience try one of the supermods.

Quote:
I'm on about 5500 renown and eyeing both my next promotion and a nice big Type IXC. If I transfer (maybe to 10th flotilla - they have the boats I'm looking for), does it cost me any renown? Secondly, I presume I'll have to give up my Type VIIC but is it possible I'll get "stuck" with insufficient renown to upgrade my boat but no boat for myself? Or do I 'take my VIIC with me' to the new flotilla?
I can't help you there. I never use renown to buy a new boat, as I can't believe I would ever be that lucky.

GWX will serve you well. Also get SH3 Commander, which will revolutionize the way you think about the game. It's not a mod, and it works with any of the supermods.
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Old 09-21-09, 04:50 PM   #2
sergei
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Welcome Captain

Sailor Steve is correct. It is the Basic.cfg that needs to be edited.
I changed it from -1 to 0 too. So you won't get punished, but won't get rewarded either.
I figure that the wasted torpedoes, and wasted time and effort I put into the attack is punishment enough!
In the interior view are a couple of gauges that show your RPM. I like to stay between 50-100 rpm when being hunted. You may have to manually set your speed to 1 or 2 knots to achieve this, rather that using the Ahead Slow command.
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Old 09-22-09, 07:05 AM   #3
Kavok
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OK, thank you for the tips!
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Old 09-22-09, 08:16 AM   #4
Jimbuna
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Welcome aboard Kavok

Achieving 1 knot (manually) is a must, as well as selecting the silent running mode if you want to remain as quiet as possible.

One small consideration though.........try whenever possible to be at your required depth before selecting the 1 knot speed because it will take an eternity even if at all possible to manage your depth in a timely fashion at such a slow speed.
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