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Old 09-10-09, 03:23 PM   #1
DigitalAura
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Yes...so then, what we should actually do is request a fix or feature whereby when the sonarman hears an 'unknown' boat he reports it as "unidentified contact" or simply, 'contact' at such-and-such bearing.
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Old 09-10-09, 03:39 PM   #2
donut
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Originally Posted by DigitalAura View Post
Yes...so then, what we should actually do is request a fix or feature whereby when the sonarman hears an 'unknown' boat he reports it as "unidentified contact" or simply, 'contact' at such-and-such bearing.
Also light could flicker on 15Km contacts.
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Old 09-10-09, 05:53 PM   #3
Armistead
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Yes...so then, what we should actually do is request a fix or feature whereby when the sonarman hears an 'unknown' boat he reports it as "unidentified contact" or simply, 'contact' at such-and-such bearing.
I think that was left alone and the reason this happens is a max limit the very highest rating can hear is the limit of sonar. Was my biggest complaint. I've played with different sonar and even with the best set you can still hear further.

I agree, should be fixed, but no one has been able or wants to mess with it.

Last edited by Armistead; 09-10-09 at 06:18 PM.
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Old 09-11-09, 07:57 AM   #4
DigitalAura
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I know RR would likely disagree, but I am of the opinion that the most valuable asset on the sub is the sonar gear, esp. passive.
It's value is a combination of its usability, reliability/accuracy and its worth in being undectable as it is being used, unlike radar or asdic.
You can get on without radar, but not without sonar (at least, you can operate covertly with sonar and continue to do damage).
That said, I think you've hit upon an important element to the sim. That is, YOU should be the instigator, YOU should be the best crew member, YOU should be the driving force behind what happens. If the crew can do something BETTER than you can, then it removes any impetus to man that station. It takes away from the immersiveness of play. It discourages a player from taking part in that element of gameplay.
If you can hear further and better than even your best sonar man, then it provides YOU with a richer experience by ensuring that you will be more attentive at that station.
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Old 09-11-09, 08:25 AM   #5
Rockin Robbins
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I agree that in a game context you should see farther, hear better, etc, than any crewmember for immersion purposes.

However
Radar rules!
Sonar's second string!
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Old 09-11-09, 10:52 AM   #6
DigitalAura
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hehe...I knew he would disagree with me. I can't tell if RADAR has ever 'outted' me before, but I'll stick to my guns on the sonar.
SUBPACCOM recently talked me into trading up from my porpoise to a gato... I noticed after I got to sea that they didn't give me the surface radar gear that I had on my porpoise, nor can I buy it even. WTF?

Ahh well...at least I have the sonar.
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Old 09-11-09, 11:28 AM   #7
Armistead
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That's one silly aspect of the game. You get a new boat, you lose all you're equipment. I took a Gato to late 44 and had all the newest equipmen. I took the Balao and was back to early war setup. Like that would really happen.
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Old 09-11-09, 02:33 PM   #8
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That's one silly aspect of the game. You get a new boat, you lose all you're equipment. I took a Gato to late 44 and had all the newest equipmen. I took the Balao and was back to early war setup. Like that would really happen.
Well if you wouldent waste all your renown on cheap beer and fast women that wouldent be a problem would it

But yea dont forget to fit out your new boat... not that I have ever... uhhh theres a save before you leave port too you know.
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