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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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well the sound isn't a game killer, just kinda funny to hear some guy yell AHEAD FLANK while evading the Royal Navy
![]() system / weapon management screen is not accessible on the IXB during patrol I really like the new tricks of having the boat go to ahead standard for depthchanges, is that historical protocol? did boats not have the ability to go from 30 m to periscope depth on schleichfahrt? it's a little weird to see the 'schnorkel not available' pop up every time but i guess i can just fix that with a ';' in the commands.cfg until i get a schnorkel on the boat nice work ![]() akula: yeah i'm aware of that mod but i don't swear by it. the one thing i am still looking for is something which adds creaks to the UBM setup. I hate taking a deep dive and hearing nothing at all until a sudden complete pressure hull failure and death thermal layer is: 'Wir passieren die thermal schicht' (sp?)
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And when an 800-ton Uboat has you by the tits... you listen! |
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#62 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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#63 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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weird, it's a clean install with opmon 712 + hotfix and OMEGU200 patch 1.
torpedo screen, crew screen, 'damage control' screen are there, but the systems screen is not. i also got a weird graphics glitch when under depthcharge attack, all the crew got black weird looking shadows cast over them as the light flickered, the shadows then stayed. i may have a screwed up install somewhere but i cant imagine how it got screwed. I'll try to get some detailed information with screenies is need be, but all the negative feedback is starting to annoy me, prolly a thousandfold so for you ![]()
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And when an 800-ton Uboat has you by the tits... you listen! |
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#64 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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#65 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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To All
I have re-uploaded OMEGU v200 Patch 1 with changes to hopefully correct some of the german speech problems. Request any one who has downloaded it before, please download again |
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#66 | |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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All WeO___.ogg-files in the Speech_Folder 1 are not nessecery, because the Weo_speech-files not used in SH4_1.5_game. No Entries in the Phrases_Voice_1 - _ 9 .dat`s and there is no Weapon_Officer in the German U-Boats like in SH3. All Werapon_orders comes from the CE_officer (LI). greetz nautilus42 aka trainer1942 |
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#67 |
Gunner
![]() Join Date: Feb 2008
Posts: 98
Downloads: 113
Uploads: 0
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Is it just me,or does the light fog&sunny conditions seem the same as heavy fog&rainy conditions (can't visualy lock on to targets at ranges greater than 750 metres)
TMO 1.7 TMO stock gramaphone op monsoon 705 op monsoon 705-712 omegu v200 omegu v200 patch 1 EDIT;Oh well, I guess I can always O Kane 'em. Last edited by spike12; 09-04-09 at 07:43 PM. |
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#68 |
Seaman
![]() Join Date: Feb 2008
Posts: 34
Downloads: 41
Uploads: 0
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After a long break from playing Silent Hunter 4 I am playing it again and just wanted to pass along my thanks for another outstanding mod lurker. In fact it's so great it is now officially
![]() surgeon generals warning: any mention of Chuck Norris approval does not actually indicate Chuck Norris approval. Offer not valid in Canada, Guam or South Dakota. If Chuck Norris lasts longer then 4 hours please seek immediate medical attention. Side effects may include bronchitis, chronic elbow itching and or loss of your big toe. ![]() |
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#69 | ||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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You need the re-read the install instructions in the first post of this thread. TMO is not a "valid" mod to be used with OMEGU. Quote:
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#70 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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This problem is because of the scene.dat file. These results are currently unacceptable to me and I'm currently working on it. I currently recommend that all users deinstall OMEGU and "remove" the scene.dat file from the mod until such time as I can fix the problem Lurker |
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#71 |
Sparky
![]() Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
Uploads: 0
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I hope someone can answer this question
What are the main differences between RFB and OMEGU? which one is more challenging? currently I am playing careers in both American and German campaigns; I have: RFB + RSRD + OM + minor mods (Das Boot speech, real clothes, radio stations) I know I cannot install OMEGU since it will conflict with RFB, and if I uninstall RFB, I won't be able to use OMEGU's with the American campaign |
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#72 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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#73 |
Sparky
![]() Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
Uploads: 0
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#74 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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OMEGU v200 Hotfix1 is a new "scene.dat" that corrects the unacceptable detection range in fog. This is a "mandatory" fix for OMEGU.
Download link in first post. |
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#75 |
Bosun
![]() Join Date: Nov 2006
Posts: 63
Downloads: 170
Uploads: 0
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I luker i have a conflict with free cam mode and the radar rotate buttons (Home and End) you can help me?
OpsMonsun_V705 OMv705_to_V712 OM_V712_Hotfix1 OMEGU_v200 OMEGU_v200_Patch1 OMEGU_v200_Hotfix1 |
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