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#1 |
Ace of the Deep
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Thank you very much Anvart, it works beautifully. Is there any way that you could incorporate Privateer's Turm7C Your Way and or Turm 7B Your Way so that it would be possible to have Turm embems as well?.
Excellent work thanks again. Cheers Aces |
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#2 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Thanks for the reply!
... About "Privateer's Turm7 Your Way " ... i think, it's his "bread" ... By the way, i did not see Privateer at forum very long time.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#3 |
Ace of the Deep
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Hi Anvart,
I haven't seen him for a while either. I was just wondering if the mods could be combined as they can't be used together as they both alter the turm 7 .dat files. I know that he planned to add the flag etc. to his mod but he's not been around for while and I'm sure that there are others who would love to see these two excellent mods combined. Cheers Aces |
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#4 |
Eternal Patrol
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Anvart, this is amazing! It will add that extra touch to the realism, especially only having the flag up when we want it up, like entering and leaving harbors.
Thank you for your hard work in doing this. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Medic
![]() Join Date: May 2006
Location: Near Lake Leman and Geneva, FRANCE
Posts: 162
Downloads: 150
Uploads: 0
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Hi Anvart,
Very nice work indeed ! I realy love your mods. Best regards, Jean |
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Tested it in conjuction with your radar antenas mod. All ok, really great mod, a must have.
![]() Edited: just more two things (feedback) : 1. perhaps the flag movement/annimation (wind effect) is too much? I guess that it could be a bit less quick. Anyway, just my taste, not important. 2. If I forget to up my DF antena - will this have any effect on the game radio contact detection or is just an eye candy? (I'm asking this because in GWX it is always up, you just can't see it when submerged) - then I don't know if it is just eye candy or not.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 08-31-09 at 02:14 PM. |
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#7 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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![]() 1) It's my taste ... animation as in stock ... speed sligtly fast then in stock ... in stock time = 2.125 ... in mod time = 2.0 (12 FpS) ... The flag has other proportions (more rectangular) and consequently is looked on another ... If you want you can increase animation time ... using S3D ... 2) In SH3 DF antenna is not functional (hard code for this is absent) ... it's eye candy ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 09-01-09 at 11:06 AM. |
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#8 | |||
Eternal Patrol
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I installed it last night. Works great!
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Thanks for explaining that. I will look at it for myself (I like it a little slower too). Quote:
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“Never do anything you can't take back.” —Rocky Russo |
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#9 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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I also can understand that perhaps you need to choose if the Radar or DF antenna will use the automatically lower due Sh3 limitations, no? Anyway, in the end , what is important is that the mod is awesome and works very very well! Thanks again mate! ![]() Quote:
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__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#10 | ||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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I am pleased that you appreciated my work.
__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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