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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#406 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,541
Downloads: 305
Uploads: 0
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Thanks Beery. I also slightly mistook boarding for 'boarding and removing to Germany', my fault. They are two different things.
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
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#407 |
Ace of the deep .
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How about some sobers mods for SH5
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#408 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,541
Downloads: 305
Uploads: 0
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I'm not quite sober right now, will I do
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
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#409 |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
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![]() Me teither......Hic........ ![]() Justsh hope my Kapitan dosn catchsh me sere...........hic........, I've the duthy tonight. ![]()
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#410 |
Planesman
![]() Join Date: Dec 2001
Location: Edinburgh Jockland
Posts: 199
Downloads: 33
Uploads: 0
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Any chance of AI wolfpacks in this one??
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Whats not to love about Submarines? Long'Hard and full of Seamen!! |
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#411 | |
Captain
![]() Join Date: May 2006
Location: Niskayuna, NY
Posts: 482
Downloads: 103
Uploads: 0
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![]() Quote:
And no, don't go suggesting that to her, either. First, she'll enjoy it way too much. Second, she'll change the definition of storm to "any time the waves are over a half a foot high". Myself... I'm itching for SH5. I'm not so sure about the whole FPS thing... game-wise, it'll probably get old for me quick. And I cringe to think what the accompanying load on my hardware will be. It'll just force that upgrade that much sooner. I've been wanting to get back into SH3 lately. My memories are starting to glaze over the save game corruption, the awkward fatigue model... |
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#412 |
Captain
![]() Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
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This looks good, think I might need a new graphics card to play this puppy!
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Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
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#413 |
Seaman
![]() Join Date: Apr 2009
Posts: 37
Downloads: 133
Uploads: 0
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![]() ![]() I find that statement very offensive due to several reasons. After being a deaf gamers through my life since Atari and being a deaf pc gamers since DOS in 1980s, subtitles always have been helpful for me when I play offline, through campaign or any game modes when communicating with AI. (When I play online, I use typing for communication system). I am truly thankful that there are still games that includes subtitles and I even hope that Silent Hunter 5 still will include it. If SH4 didn't have any subtitles, I would have not enjoy SH4 to fulfill. There is still several communication in SH4 that lacks subtitles, like when crew gave me status about thermal layers. Having these subtitled would be helpful as well. Now I have stated my reason why I strongly disagree that 'subtitle are for wimp", because I find that statement so ignorance, and I don't mean to bring any negativity here but I just can't stand anyone that claims that subtitle are never needed in any games! ![]() However, even with full realism, I consider using subtitles playing game in full realism still being 'realistic' becuase I 'imagine' myself being able to communicate with crew well wihle experiencing being commander of submarine in realistic way. Finally, I think every game alway SHOULD have option of toggling subtitles on and off for anyone who want or need subtitles or who doesnt. Chaoic out... Last edited by Chaoic16; 08-19-09 at 10:04 PM. |
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#414 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Y'ha-Nthlei
Posts: 4,262
Downloads: 19
Uploads: 0
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The trailer and game details filled me with such excitement and joy that I literally fell to my knees at my desk and cried.
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#415 |
Swabbie
![]() Join Date: Dec 2007
Posts: 9
Downloads: 47
Uploads: 0
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I really fear that the faceless voices kill the atmosphere of the game
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#416 |
Watch
![]() Join Date: May 2005
Posts: 27
Downloads: 0
Uploads: 0
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Ausgamer Preview with some new screens.
http://www.ausgamers.com/features/read/2776914 |
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#417 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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That was a really cool preview, especially how you can interact with your engineer to get more power out of the engines, but at a morale cost. Nice attention to detail.
It seems they've really boosted the interactive level between captain and crew. Good immersion, imo, if it's played out correctly.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#418 |
Watch
![]() Join Date: Feb 2009
Posts: 22
Downloads: 157
Uploads: 0
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Hello everyone
REPLAY 1)Did I want to know Sh V it will support' the multyplayer? 2)Will you have' the whole possibility' to command united' of surface? 3)Its possible use surf units versus sub how in Sh2 ? I ask myself, but nobody is worried of intelligence To Ai? nobody question of the multyplayer? nobody question of I use myself of the surface ships ? nobody question if there are the manual rudders ? They said that they are the main parts of a simulator. I see that here the commander only worries of graphics, for me the comander ask to cook if ready the paste !!! But nobody plays here in multyplayer? Duval |
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#419 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 188
Uploads: 3
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![]() Ships in background seem to have icicles hanging from the bow and rigging. Nice! Can't wait to play a game of cat & mouse with a destroyer amongst the icebergs, hopefully in Campaign mode this time!!
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***THE GENERAL*** Last edited by The General; 08-20-09 at 03:40 AM. |
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#420 |
Ensign
![]() Join Date: Mar 2001
Posts: 224
Downloads: 95
Uploads: 0
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Looks very interesting and inmersive.
![]() However I already feel dissapointed because no mention to the possibility of having a real surface human manned Destroyer, the same mistake than in Silent Hunter III and IV. I am sick of sinking AI boats. I want to have an updated version of SH II vs Destroyer Command. That was what brought real life to tounaments, online activity, Flotillas ect.. Don't the people of Ubi sees that???? ![]() To have a sim winner they need to make a real fully controllable surface sim to go against the subs. Extra graphics and some niceties are always welcomed but I feel that negating the MP possibilities to this sim before it is even born (MP vs AI is a boring joke and same goes for Destroyer control such Silent Hunter IV ![]() I hope somebody in UBI recognice that if this sim has its surface counterpart, we would be talking of THE NAVAL SIM for the next years and not just a graphics enhanced expansion.
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