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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
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30/14 (+39) for each crewman...Never have understood them. |
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#2 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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question not answered
I play FOTRS. There have been recommendations to put specialized repairmen and a good leader in a compartment (conning tower) to repair damage. I understand it, and the explanaitions are logical. What about the damage crew slots that are located above the gun slots? They are ususally staffted with 3/4 sailors, but have rooom for several more. What do you do with those?
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#3 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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The vertical load bar next to repair slots,
will give % efficentcy, on mouseover.
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#4 | |
Rear Admiral
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![]() Quote:
Last edited by Armistead; 08-15-09 at 03:45 PM. |
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#5 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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What is a mouseover? Sounds like a makeover!
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#6 |
Rear Admiral
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When you hold your mouse arrow over or simply click on the person, at the bottom of their details it will tell you if they're watch standing or repairing.
Still don't understand efficency ratings. At port they're full. Obviously they change during patrol, the sleep, states 0, the more you push them the higher they go, just don't know what the (+49) for example means |
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#7 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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I have learned a lot
thanks, captains.
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#8 |
Lieutenant
![]() Join Date: Jul 2009
Location: Tacoma,Wa
Posts: 253
Downloads: 97
Uploads: 1
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Actually in the Navy DC stands for Damage Control. The crew on DC is referred to as the Damage Control Party. Many a sailor has spent weekends on duty doing Damage Control drills.
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