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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
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I see nothing wrong with the ss.
Looks better IMO.
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#2 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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![]() ![]() should help. ![]()
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Task Force industries "Taking control of the world, one mind at a time" |
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#3 |
Rear Admiral
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What mods are you running with 1.4. You may want to try PE4 env. mod, depending on what else you're running.
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#4 |
Swabbie
![]() Join Date: Jul 2009
Posts: 13
Downloads: 17
Uploads: 0
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hi everybody!
thanks a lot for the help, as i said i test with or without all the graphic options menu like realistic sea on or off or with or without the post process filter effect there are always this bug. i test with PE4 but it is the same effect. Well i think that it comes from my video card and the adaptative antialiasing process. Even if i turn on or off my graphic card option it is still there. |
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#5 |
Pooped from posting
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get Rivatuner and play with the LOD mipmap bias adjustment, try setting to 0.
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#6 |
Sparky
![]() Join Date: Apr 2009
Location: Scotland
Posts: 152
Downloads: 25
Uploads: 0
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Real sunlight glinting off real ocean is hard to look at - you're looking at the sun. You have to just about completely close your eyes. Or wear polaroids. And even then it dances around so much you'd get an epileptic if you were prone.
You've got realism. I wish my PC was that good. |
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#7 | |
Pooped from posting
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![]() Quote:
and set the mipmap lod bias to a negative value. |
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