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#1 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
Uploads: 0
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i am planning on running GWX soon myself, i did run it for a while in the past but i'm just messing around with the stock game and a load of mods atm.
its just more about me getting used to modding and interactions etc ![]() |
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#2 |
Stowaway
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Altering zones and spheres is a tricky business, as i've been finding out recently myself.
There are no known 3D zone applications on general release, as yet. Therefore to build a picture of where the zones and spheres are, means drawing boxes and spheres within a model, on a piece of paper, according to their co-ordinates in the .zon file, which can be opened, as Danilisa said, with skywaj's S3D editor. Then you have to find out what those zones control, and how their alteration affects the reaction of the ship to damage. There's no guide for that, it's trial and error. Further down the SH3 mods workshop page is a thread entitled " Are there any free modelling applications" You might find it useful. ![]() |
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#3 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
Uploads: 0
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spot on
![]() i'll have a go with those ![]() |
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#4 |
Stowaway
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yw, good luck
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#5 |
Torpedoman
![]() Join Date: Aug 2008
Posts: 116
Downloads: 2
Uploads: 0
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Well i do experience thesame but if you brake the keel then it's likely possible that the ship CAN go down very fast but i hit with impact on the hull so
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#6 |
Admiral
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what about reducing the flooding times in zones.cfg? i did it for my private use only
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