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Old 07-15-09, 07:17 PM   #1
Ford Prefect
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you could solve this issue by opening the main game files in the mission editor, finding the area you were in, if there is a mine field there you can check the depths of the mines with in it.



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Originally Posted by Lt.Fillipidis View Post
Hmm...
Theory No.1 is a no go since the SH3 sea bed is as flat as the surface in a shiny, 0wind day. The only thing changing its shape would be the uboat.
out away from the coast it's flat aye, but close in around scotland I've seen plenty of undulations in the sea floor and nearly ran aground myself.
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Old 07-16-09, 02:22 AM   #2
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I agree with Ford Prefect. It had to be Gozilla.
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Old 07-16-09, 09:12 AM   #3
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Had this previously.

Both sonar and radio men deid as a dodo and no explaination.

Been told by some SH3 vets that this is a known bug that only affects the one compartment. Sure there is a couple of threads somewhere explaining in more detail.

I prefer the nessie scenario to be honest. A sea monster sounds better than a bug!
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Old 07-16-09, 09:21 AM   #4
Ford Prefect
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well I checked the mission editor and of all the mine fields I checked none went deeper than 50 metres. So at 60 metres you should have been safe.

So it's definitely godzilla/nessie!
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Old 07-16-09, 09:24 AM   #5
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A smooth criminal.
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Old 07-16-09, 09:25 AM   #6
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MJ was buried at sea?
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Old 07-16-09, 09:37 AM   #7
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I have a feeling that this is a bug with TC. When I was new to SH III I had the same problem a couple of times. All cases had one thing in common: High TC.

Since I read somewhere that high TC is somewhat cheating because of the lower chance to be spotted by aircraft I started to play with a max of 128 at day and 256 at night (no planes around at 1940). It had been foggy for weeks and I spend most of the time at 60m to listen around. I've been travelling the waters submerged at 60m for days at 256 (with breaks for resupplying with oxygen and recharging the batteries of course) without incident and it wasn't until I went up to 512 that something happened.
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