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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jul 2008
Location: Brasil, rio de Janeiro
Posts: 4
Downloads: 193
Uploads: 0
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Hi, all.
It sounds very good!!! The preview images are amazing!! ![]() Thank you, GWX team!!! Helio |
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#2 |
GWX Project Director
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Sub emblems shouldn't be a problem.
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#3 |
Bilge Rat
![]() Join Date: Jun 2009
Posts: 1
Downloads: 44
Uploads: 0
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Hey!
I really like the screens I see on your page right now! But I still have a few questions: 1. What's the Game Language with GWX4? In gwx3 it was possible to change it, in 4 it isn't, so most mods are simply taken from the englisch language. Will it be possible to choose again? 2. That Interior for the type II looks just awesome! Are you going to expand that detail to the rest of the flotilla? 3. Waterline. I'm not sure if this is possible to fix at all, but under some conditions, if you have a stormy sea, the boat flies like on invisible rails through the water. Do you know that porblem? 4. Crew: I'd really like to see more crew, when I'm on the deck and in the command room. It simply looks too empty to me. thx, really looking forward to see more! |
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#4 |
GWX Project Director
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Welcome to Subsim, campinge.
![]() 1. We'd like the crew to speak German, and have English and/or German Subtitles at the very least. Further translations to other languages will probably have to occur after our initial release. 2. Wouldn't you like to know. ![]() 3. We were able to give the boats in SH3 much more movement... SH4 doesn't look much different in this regard codewise... (unless we run into something unexpected... We have not started messing with the u-boat physics much yet... so we'll see what we can do. 4. We are hoping to do some quite special stuff with the crews. 5. NO MORE QUESTIONS PEOPLE!!! I'm not gonna break my own rules anymore. ![]() That's it! NOMO!!! Silent running here. ![]() |
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#5 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Well Kpt... as community representative, I have some crucial questions:
- Would you make ladies underwear at ports...bright pink, instead of brothel black ? - I've heard some rumors that squid fishing in ports would be possible ? - Could you make workers in nearby shipyards playable, at least those painting the ships Hmmm... my mother in low had another set of questions forya...but I left it in mi trunk... ![]()
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#6 | |
Stowaway
Posts: n/a
Downloads:
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#7 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Because of playable shipyard workers!!! Of course...
Otherwise, it would end up ... ![]() ![]()
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