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Old 07-08-09, 05:41 PM   #1
Task Force
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so... will this work with RFB?
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Old 07-08-09, 06:14 PM   #2
Silverwolf
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I don't see why not. The only thing you'll have to watch out for is the UpgradePacks.upc file. That is the one that will be replaced.
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Old 07-09-09, 10:26 AM   #3
dbledeuce
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sweet sub. How do i get it? You did a great job on it.
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Old 07-09-09, 11:16 AM   #4
The Fishlord
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Cool idea...gives me a good idea. You could start your own supermod! Steampunk time. A Jules Verne-esque view of industrial revolution age subs and ironclad dreadnoughts, if WWII broke out in the 20's. Cool enough for me!

Oh yes, this should be in a campaign *Mr. Burns voice* Excellent.
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Old 07-10-09, 03:24 PM   #5
Silverwolf
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Quote:
Originally Posted by dbledeuce View Post
sweet sub. How do i get it? You did a great job on it.
It's not avaliable for download yet but should be very soon.

Quote:
Originally Posted by The Fishlord View Post
Cool idea...gives me a good idea. You could start your own supermod! Steampunk time. A Jules Verne-esque view of industrial revolution age subs and ironclad dreadnoughts, if WWII broke out in the 20's. Cool enough for me!

Oh yes, this should be in a campaign *Mr. Burns voice* Excellent.
I've never been a really big fan of the ironclads, and I don't know if I'd be able to handle my own supermod at the moment.

I will make this ship usable in campaign.

-------------------------
Here's a video of a mission with the Titan. I have plans to release this mission with the sub as well so you guys can take a crack at trying to save the American resupply fleet before they're all sunk.

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Old 07-11-09, 01:03 PM   #6
U-46 Commander
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Patiently waiting....sort of.
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Old 07-11-09, 01:25 PM   #7
FADM Gryphon
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S!(S! = Salute) Silverwolf. I like your work so far very impressive. I have a question for you how many torpedo tubes can be set in a boat for broadside launching. I have a idea for having a Red October modified since the are no nuclear missles it instead would be able to launch torpedos like the old broadsides of the tallships.
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Old 07-13-09, 09:22 AM   #8
Rolf Eschke
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Amazing !
I like it !!
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Old 07-14-09, 04:36 PM   #9
Rockin Robbins
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Looks like a vessel to assault the all-time record tonnage per minute now held by Neon Deon's Pimp my Boat with 100,000 tons sunk in about eight minutes against my Convoy from Hell mission. I'll have to retrieve the exact record. Rules are that the crew fires the deck gun, any torpedoes are manually targeted.

Let me know when the thing is ready to fire all guns and fully operational and we'll go for a new record!

Here's the present record: Pimp My Ride/Slightly Subnuclear Deck Gun vs the Convoy from Hell!
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Old 07-15-09, 11:52 AM   #10
Sophont
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Awww. No campaign mode? >.> <.<
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Old 07-15-09, 09:11 PM   #11
Silverwolf
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Quote:
Originally Posted by Rockin Robbins View Post
Looks like a vessel to assault the all-time record tonnage per minute now held by Neon Deon's Pimp my Boat with 100,000 tons sunk in about eight minutes against my Convoy from Hell mission. I'll have to retrieve the exact record. Rules are that the crew fires the deck gun, any torpedoes are manually targeted.

Let me know when the thing is ready to fire all guns and fully operational and we'll go for a new record!

Here's the present record: Pimp My Ride/Slightly Subnuclear Deck Gun vs the Convoy from Hell!
She is ready and all guns work. I'll have to download the mission and play it, sounds like fun.

Quote:
Originally Posted by Sophont View Post
Awww. No campaign mode? >.> <.<
Not yet, it will have one soon.

---------------------------
Anyone having trouble getting the guns to work, well it seems I forgot to add the weapons.upc and upgradepacks.upc files to the .rar. Now rather than reuploading the two files I suggest just downloading the Blackwolf and use the files from it, because it uses the same two upc files.

Also for those who are having problems with only getting three crew members. I know what the problem is and I am fixing it. It turns out that some of the mods make changes to the crew and the upc file needs to be updated. So right now I am working on the upc file for RFB. When that is done I'll work on the one for TM.

The reason the current one is in place is because FOTRS does not change how the crew functions from the stock game.
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Old 07-19-09, 09:28 PM   #12
popol0011
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Will you re-texturize the sub exterior/interior and give it a nicer look? Personally I'd love it with a BB skin outside. As for the inside... well you can do as you like!
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Old 07-21-09, 02:13 AM   #13
pythos
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Oh wow this thing is really something.

But I don't understand why the guns have such a short range. I was getting pelted by destroyers and other ships, and my main guns remained silent. I did not understand why this was the case. Finally the guns let loose, and made the attacker disappear.
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Old 08-09-09, 06:11 PM   #14
Lil' Subsim
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Thought this was the B-29, hope to see those over Japan to get pilots out of the water...
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Old 08-10-09, 01:31 PM   #15
Silverwolf
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It's not, sadly. However if I did make that plane I would have named the thread with B29 in it.
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