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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Jan 2002
Location: Georgia, USA
Posts: 99
Downloads: 12
Uploads: 0
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I'm one of the few that liked the Star Shell in the locker. I know it was not realistic but it was convienent to light up a lone target on a dark night for gun action. I haven't tried lately with the new GWX but can it be done? In the past I could get star shells added to the locker but could not load them in the deck gun. Any Ideas?
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John O There is No Finish Line, Keep Running! |
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#2 | |
Weps
![]() Join Date: Jan 2007
Location: Control Room
Posts: 355
Downloads: 8
Uploads: 0
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![]() Quote:
Different boats used different loads. Some carried only AA shells for their deck gun. Some carried AP or SAP. Most had some HE. Sorry, cannot help re shells in lockers not being loadable.
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100% realism, DiD Harbor Traffic 1.47(incl. RUB) Using SH3 Commander to implement many custom realism tweaks Covered 1939-1945; now restarting in 1939 again. Completed 39 careers, 210 war patrols, 4.7Mt sunk, 19 subs lost |
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#3 |
Swabbie
![]() Join Date: May 2006
Posts: 7
Downloads: 20
Uploads: 0
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I also need some guidence in this area. Night time even under cloudless full moon calm sea is almost completely black. I can see the stars the moon, but as for ships not a chance. I can bearly make out the silloutte of the bridge crew. This makes for night time engagements almost imposible.
I'm guessing this is a graphics card issue. I'm running with the ATI x1900. Is it possible to adjust the video card brightness settings some how? |
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