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#1 |
Sailor man
![]() Join Date: Jun 2009
Posts: 49
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I agree with that! You may have to get in pretty close to if you feel more comfortable by actually seeing what you are doing. You can manually take your berings from your radar and sonar also to fire torps. That is pretty much how the nuke subs do it now is all based on sonar.
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#2 |
Navy Seal
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Welcome to Subsim, Lastman. Why don't you drop on over to......oh
![]() Well, in a couple of days you can drop by the Sub Skippers' Bag of Tricks thread and bone up on shooting by sonar.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3 |
Rear Admiral
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I prefer the deckgun. Just use radar or sonar to get close. Use sonar to get range, get on the gun and ask for constant bearings and fire away. I like to get about 1000 yards. When the ships catches fire it's easy to see. Just don't get too close...they open up close your gonna get damaged and lose some gunners.
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#4 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
Posts: 679
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If you're using manual targeting, a useful trick for a surface attack is to learn to fire by eye. You can see the shadow of a ship a long time before you can identify it, and if you can judge how much 'lead' you need, you can fire a spread without the TDC.
I usually fire a spread of 3-4 torps are 'silhouette only' targets, waiting about one second between each fish. You've got to get really close to do this effectively, but in the kind of weather I imagine you're talking about you can get right up on them before they can see you. Hell, it's better to stay out a bit so they don't see you. Though, a thought occurs...are you talking about sinking ships or finding ships to sink?
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"Stop sounding battlestations just to hear the alarm." |
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#5 |
Ensign
![]() Join Date: Mar 2009
Posts: 234
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i am not sure how u.s. navy handled this durning wwII, but i am pretty sure the germans wouldn't attack under such bad weather conditions, but rather shaddow the convoy and wait for a better chance ...
but then again, maby i am wrong - coz i realy dont know ^^ morph |
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#6 |
Navy Seal
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Filefront links are back up. Sub Skipper's Bag of Tricks is open for business.
I would use a combination of sonar, radar and visual technique. Sonar only is a neat trick, but all manner of variations are possible. I don't know how much sense it will make to you right now, but what I've done is first, accurately plot the target's course and speed with radar. Set yourself up for a Dick O'Kane attack at the limit of visibility, hopefully between 500 and 1000 yards. At this point the only piece of information you care about is bearing to the target. Shoot when the radar or sonar bearing is correct for your lead angle. You can even shoot using passive sonar only! Make it a spread then because passive sonar has a bit of lag sometimes. He might actually be ahead of the sonar line. The line is already corrected for MOT (middle of target). Of course if you see him, you can shoot visually on the correct lead angle and tag him every time.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#7 |
Nub
![]() Join Date: Jul 2009
Posts: 2
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Thanks for the help guys. This is really going to help me.
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