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Old 06-05-09, 06:20 PM   #1
onelifecrisis
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Originally Posted by makman94 View Post
what do you mean OLC ? you mean that thing that dials not moving?
Some players occasionally experience a bug in OLC GUI where the TDC panel and the TDC switch go "out-of-sync" (so, for example, the TDC might be in Auto but the dials are showing, or vice versa). It's an old bug (since v1.0 of my GUI) and it only affects some people. I've never once had it happen to me, so I could never fix it, and the players that do occasionally have it don't seem to be able to consistently replicate it. There is a workaround (right-click on weapon officer and use the 3D switch to "re-sync" the dials) but it'd be nice if I could find out why the problem happens. I've been messing around with some stuff related to DirectInput and I realised that the problem could possibly happen as a result of VSync being disabled.
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Old 06-05-09, 06:32 PM   #2
makman94
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Originally Posted by onelifecrisis View Post
Some players occasionally experience a bug in OLC GUI where the TDC panel and the TDC switch go "out-of-sync" (so, for example, the TDC might be in Auto but the dials are showing, or vice versa). It's an old bug (since v1.0 of my GUI) and it only affects some people. I've never once had it happen to me, so I could never fix it, and the players that do occasionally have it don't seem to be able to consistently replicate it. There is a workaround (right-click on weapon officer and use the 3D switch to "re-sync" the dials) but it'd be nice if I could find out why the problem happens. I've been messing around with some stuff related to DirectInput and I realised that the problem could possibly happen as a result of VSync being disabled.
i had once the issue that the tdc was at manual but the dials were not fuctional but yes this can be 'fixed' with the 3d switch. (note that i had never change the vsync) but this happened only one or probably two times so its not big problem at all imo.
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