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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
Create your mission, put it in with the others in the Campaign folder and add an entry in the Campaign.cfg. You can look at the others to see the format to enter them. Although I haven't written a mission specifically like you describe I have written some that are similar. I have written missions to destroy Refit stations. You have to be careful on some things, for example the one I just mentioned. If you happen to get the mission again, you can't destroy the refit station, it is already destoyed, so you can not complete the mission. Just one thing to keep in mind. Planes and ships will not spawn within 20 miles of your location. So for example a ship 20 miles away would take an hour real time to reach you. So if you want this to happen you should have a trigger zone that starts them on the way before you actually reach your location. Some other things to consider, you don't know the route a player will take to reach it's objective so you need to take that into account when designing. Also once a 'trigger zone' has been triggered. (passed through) it will not work again. Just a silly example, you can't put two zones in a harbor entrance with one giving you your mission and then another to welcome you back to base. When you leave the base you trigger both zones and they will not work again when you return. Or if the player chooses to start outside port, it won't trigger either one. I know they are not good examples but you do need to think a bit of what could happen. They may be on their way to drop supplies and trigger the DDs to head toward the supply drop and he encounters a huge task force and decides to attack it. So when the DDs get to the supply drop, nobody is there. Peabody
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#2 |
Rear Admiral
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Thanks,
I assume she should know what's she's doing. I told her to join up her so she could talk to other modders, but she seems to be a know it all and says it's simple stuff, which is fine if they can make some good mods. Do you mind if I give her your name as a contact? She's a game design whiz so may be mutually helpful down the road. I was talking to her last night on the phone and she was speakig in terms I couldn't start to grasp. |
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