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Old 05-17-09, 12:37 PM   #1
tonschk
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Thank you very much WEBSTER ,I play the Stock 1.5 game plus just the Real Environmental , tell me please which must be the order to install via JSGME , Game Fixes Only first and Real Environmental last or the opposite ? , thank you for the help
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Old 05-17-09, 04:37 PM   #2
Rockin Robbins
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GFO downloading now to go into my brand new GFO MultiSH4 installation. I'm afraid I will pollute it with TMOkeys right away, but I'll keep it as pure as possible.

ncorpuz34 brings up a good point. Have you ever been motivated to make a sinking physics mod? With enough psychotropic drugs and if we can keep you out of reach of any weapons for several months, it could be a very interesting project. Or it could be a cruel and pitiless master.

Oh, my hard drive curses you, hopes you take on the sinking project, go insane and die a protracted and painful death.
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Old 05-18-09, 07:00 AM   #3
Webster
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Quote:
Originally Posted by Rockin Robbins View Post
GFO downloading now to go into my brand new GFO MultiSH4 installation. I'm afraid I will pollute it with TMOkeys right away, but I'll keep it as pure as possible.

ncorpuz34 brings up a good point. Have you ever been motivated to make a sinking physics mod? With enough psychotropic drugs and if we can keep you out of reach of any weapons for several months, it could be a very interesting project. Or it could be a cruel and pitiless master.

Oh, my hard drive curses you, hopes you take on the sinking project, go insane and die a protracted and painful death.

one of my main thoughts about this mod was that others would be able to easily adapt it to any style of game they like so mod away.

its all about each person getting the most custom tailored game they want so thats part of the main reason i tried to avoid difficulty or game style changes thinking the player would rather add those eliments for themself. after all you can never make everyone happy because we all have differet ideas and likes.

as for sinking mechanics, that was something i had planned to learn more about and try to understand better but at this point i have no plans for future mods
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Old 05-18-09, 09:48 AM   #4
Kpt. Lehmann
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Well done Webster. I can't offer a compliment that is strong enough.

What you've done has been important and HEAVY work!

~SALUTE!~ sir

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Old 05-18-09, 12:51 PM   #5
Webster
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Originally Posted by Kpt. Lehmann View Post
Well done Webster. I can't offer a compliment that is strong enough.

What you've done has been important and HEAVY work!

~SALUTE!~ sir

thank you,
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Old 05-18-09, 09:49 PM   #6
Rockin Robbins
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Let me be the first to post a war patrol. Tonight between the hours of 7:00 and 9:00 pm I tested GFO to destruction, pitting my Balao up against the Convoy from Hell of Pimp My Ride II testing fame.

One thing I noticed quite quickly was that your Maneuvering Fix has the undesirable side effect of messing up convoy station keeping:



There you go, the Convoy from Hell before my submarine has been detected. Bad weather and all, I decided to go in decks awash to see how close I could get. I got to 2500 yards and dove with no particular plan in mind. While under water, I pulled out the free cam and took a portrait of my victim(s).



It's supposed to be three columns 500 yards apart. That's the bad news. The good news is that the convoy's individual ships behaved very well. There were no collisions, the merchies parted to let the Asashio and gunship through to pummel me and they scattered really well when the feathers began to fly. A plan began to form. I would use every piece of ammunition on the boat or die trying. Time to get in the thick of things and let fly!



Didn't actually target much, just pointed and shot. Heck, who can miss! Oh the humanity!





Sayonara Ashashio! Down the throat for you...



Darn! Out of torpedoes! I surfaced and gunned down the gunboat, then attacked the armed merchies one by one until there wasn't a firecracker left on board. How'd I do for two hours of carnage?



Actually I did about as well in two hours with pure GFO as I did in 20 minutes with Pimp My Ride II, but without all the danger, as I did all the early sinking, especially the dangerous targets, with torpedoes in GFO. A most enjoyable and profitable encounter it was! I'll publish the Convoy from Hell as soon as my laziness leaves me and I quit playing with it myself.:rotfl: The final tally:



No problems were encountered with GFO that were not present in the stock game. I'm looking forward to customizing TMOplot to be a GFO plugin for those interested in ramping up the challenge a bit. TMOkeys works perfectly with no side effects. I'll be checking out the 3000 yard/meter bearing plotter with the same end in mind.

I think when you plug one of those Huge European Liners with a torpedo they float higher and speed up! However, the deck gun puts them down VERY quickly. The deck gun vs the gunboat was a sad mismatch. I could outshoot him badly. I miss the free cams everywhere, control room, bridge and conning tower from TMO and RFB. You might consider adding them.

This thing is really bullet-proof! I thought I had a camera issue yesterday but it was a cute little program I picked up called Texter, filtering and scrambling keystrokes. Once I turned off Texter it was off to the slaughter. This is the most trouble-free early stage mod I've ever played. Congratulations Webster! You have a winner!



Last edited by Rockin Robbins; 05-18-09 at 09:59 PM.
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Old 05-19-09, 02:12 AM   #7
ncorpuz34
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Getting a CTD when trying to use the Type XVIII boot. Applies to Single missions as well as trying to start a new career with it.

MODS:
NSM4
GFO
Real Environment + other visual enhancements (caustics/reflect, splash mod, PE4 Special effects...)
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Old 05-19-09, 09:33 AM   #8
Webster
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Quote:
Originally Posted by Rockin Robbins View Post
One thing I noticed quite quickly was that your Maneuvering Fix has the undesirable side effect of messing up convoy station keeping:

was this during a single patrol or a campaign? because i noticed this before but couldnt tell if it was related to the manuvering fix or not.


EDIT: i never spent a lot of time looking into the convoy ships staying in formation thing but today i went to compare stock vs the manuvering fix and i found it was doing the exact same thing in stock so this ships leaving formation thing looks to be a stock bug and not related to GFO or the manuvering fix at all.

Last edited by Webster; 05-19-09 at 10:23 AM.
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