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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#241 |
Nub
![]() Join Date: Nov 2008
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So, uh, Standard Missile may be able to take its correct ballistic path to surface targets, rather than behaving like a sea-skimmer?
Is it possible to remove the rocket contrail from cruise missiles after the initial boost phase? It'd look cooler if a Harpoon was flying to the target without that tail.... |
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#242 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
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The smoke trails are going to stay because these weapons have smoke trails during the boost phase. The best chance for an aircraft to spot these visually is during the boost phase, and removing the smoke would take that away.
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#243 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
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Comparison of Stock-LWAMI 3.09 AS-4 Kitchen with LWAMI 3.10 AS-4 Kitchen
Stock AS-4 missiles at cruise: ![]() LWAMI 3.10 AS-4 missiles at cruise: ![]() Stock AS-4 missiles acquire targets: ![]() LWAMI 3.10 AS-4 missiles acquire targets: ![]() ![]() Stock AS-4 missile attacking convoy: ![]() LWAMI 3.10 AS-4 missiles attacking convoy: ![]() ![]() Bonus image--FFG perspective of AS-4 attack in LWAMI 3.10, during North Atlantic Convoy scenario. Note radar contact at 60nm+. ![]()
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#244 |
Admiral
![]() Join Date: Apr 2005
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#245 |
Silent Hunter
![]() Join Date: Jun 2004
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Thanks. There's a reason why these weapons are considered obsolescent, just wanted DW to reflect that.
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#246 |
Sonar Guy
![]() Join Date: Jun 2005
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Good job Molon!!!
Fleet Command in their latest versions (with NWS) they were able to produce something similar and in fact I think they have 3 different flight profiles. That is well done. Hope to see more things like this in 3.10. What about the behaviour of the SM2 against that (visually). Does it has more of a ballistic type of flight profile to reach that high altitude AS-4? Continue the good work!! Mau |
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#247 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
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Not really related, but I was flying the P-3 and got chased out of my patrol area by a Flanker. I noticed a smoke trail behind me with no associated ESM hit and popped flares.... just in time to spoof an AA-10 Alamo with an IR seeker (R-27T). They have those now. AA-7s will also come in both radar and IR variants. ![]()
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#248 |
Navy Seal
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BZ Molon!
The next release is going to be awsome! ![]() |
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#249 |
Bosun
![]() Join Date: Feb 2004
Location: North of the 37th Parallel
Posts: 68
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Perhaps I am resurrecting a dead thread, but I have been searching for some mention of the newer Virginia Class submarine. Have any of the modders for DW created this class of sub for LWAMI ?? I mean, there are even intricate videos of the sub that virtually give you all the specs for the boat and it would be a nice addition to the sim.
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Hangman ![]() |
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#250 | |
Navy Seal
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#251 |
Swabbie
![]() Join Date: Aug 2010
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Virginia Class Possibly?
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#252 |
Bosun
![]() Join Date: Feb 2004
Location: North of the 37th Parallel
Posts: 68
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OK, I have a request for an update to LwAmi 3.11.
Firstly, I've noticed on the Seawolf submarine, you can only have one towed array at a time deployed. Can this be fixed so you can have both deployed as they are two different sensors ?? (I don't know yet about the LA Class sub as it has two as well, but both of those arrays are the same sensor.) Secondly, when the towed sonar array is deployed to it's maximum length, are they suppose to be washed out ? Perhaps it's just my failing eyes, but the dome array is so much more clean than the towed array. I understand the noise going on behind the boat, but with the baffle wrapped around the screw and the array so far out the tail end, I wouldn't think it would have that much of a washout. It's difficult to pick up anything and the towed array is suppose to be the best sensor on the boat. From days of yesteryear, I remember the Janes 688i and the towed array didn't have near the washout that this (the Seawolf & LA Class) boat has. Can this be cleaned up a bit or is it currently more toward reality as it stands now ? Thanks.
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#253 | ||
Navy Seal
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#254 |
Bosun
![]() Join Date: Feb 2004
Location: North of the 37th Parallel
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Ahhh, good to know, Thank you TLAM.
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#255 |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
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OK, here are my requests:
- A city. Well, in fact a skyline is enough. A single block of buildings in order to have a big city while preserving CPU. Maybe various types of cities: big, medium, small and town. (for the shake of asking also Asian, Arab and occidental types of villages). - Bridges. To blow them out. ![]() - More and more platforms ![]() Thanks again for your work! EDIT: oh, I almost forget: empty hulls. Civilians, ships and subs. Without sensors and propulsion, so they can act as empty platforms.
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Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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