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Old 04-30-09, 07:40 PM   #1
Pisces
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Hmm,can you explain this in greater detail pisces?
The unlocking and selecting vital spot part,with the notepad.I never realised there was still more to this game than previously thought,and I certainly have no shame in learning even more devastating tactics
I am afraid there is no more detail to explain. It is as simple as that. Ofcourse it only works well if the target speed is correct. As it is a driving variable in torpedo lead.
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Old 04-30-09, 09:53 PM   #2
Parkera
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As mentioned before, just unlock the scope or Uzo and aim for whatever part of the target you want e.g under the funnel and fire away! Having the tube doors open first is a must as mentioned as it saves vital time.
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Old 05-01-09, 08:22 AM   #3
irish1958
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To do this:
Ship must not be zig-zagging
You must be close, under 500 meters and range must be accurate
Seas must be calm
Target speed must be accurate and not changing
Torpedo must be on fast setting
AOB must be close to 90 degrees
Torpedo door must be open before shot
Sub speed must be very slow
And, of course, torpedo must not be a dud.

In so far as the game allows you to circumvent one or more of these factors, it is less than realistic.

Screw up any one of these factors and be glad of a hit anywhere.
Accurate shooting is probably possible only when the target is disabled, dead in the water and nobody is shooting at you or lobbing depth charges upon your head.
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Old 05-02-09, 07:03 AM   #4
Paul Riley
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Originally Posted by Parkera View Post
As mentioned before, just unlock the scope or Uzo and aim for whatever part of the target you want e.g under the funnel and fire away! Having the tube doors open first is a must as mentioned as it saves vital time.
Just to wrap this up,when you normally lock the scope the TDC updates the firing angle for you,yet when its unlocked it simply goes to whatever spot the centre of the scope is at,ie 0deg?That really is quite simple,and I never even knew I could fire while unlocked.So,what exactly is the locking mechanism for?,is it just used for data gathering for the notepad?,which then sends the locked data to the TDC?I don't use the notepad mind you,much prefer manual entry.

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Old 05-02-09, 07:39 AM   #5
irish1958
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I may be wrong, but I think the locking of the target is a cheat in the game to facilitate to calculating of the parameters of the firing solution, and this did not exist in the WWII optics.
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Old 05-02-09, 08:53 AM   #6
Pisces
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Yes, I think the Ubisoft developers thought the player needed help keeping accurate track of bearing drift (of the same ship). But starting and stopping the time when the same ship-part (like a mast) is behind the line would have had the same effect. Whatever happens inbetween is of no consequence if you stay motionless and don't turn.

But the Sh3 implementation of attackperiscope and TDC doesn't reflect the actual german stuff anyway. For this locking function they would need some kind of image recognition computer. Guess what the odds are of that in that age.
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Old 05-02-09, 09:13 AM   #7
Paul Riley
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Well,after trying out shooting unlocked,aimed at precise points on a ship,let me just say it worked like a bloody charm!,absolutely fantastic.Ranges were between 2-3000m,and the precision was practically bang on,after about 10 tests in the academy.Naturally target speed for the torp must be absolutely spot on,for this level of accuracy
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