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Old 04-22-09, 09:24 AM   #16
ReallyDedPoet
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but it has the crappiest voice acting EVER.
Yeah, I have heard these voices in a review. They are pretty bad
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Old 04-22-09, 01:39 PM   #17
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Yes, the voice acting is hilariously bad, but its only in the cut scenes so I really couldnt care less. If they talked like that ingame it would be annoying though.

Sorry for the hijack, btw.
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Old 04-22-09, 09:14 PM   #18
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I used to really hate it, but i've gotten better at RTS games over the years so i'm better at the kinds of super-micro the game calls for. In good Relic fashion the single player is worthless and skirmish AI cheats. (You can literally watch it crap out Stormtrooper squads one after the other. They also just happen to know where your units are on the map at any given time.)

It annoys me that like all good MP titles the gameplay has more or less been broken down by the numbers by all of the old players. It's still possible to play with people who aren't power-tripping morons. Like all MP titles though your mileage will vary based on the people you know.

Oh, and Panzer IV FTW. Powerful, efficient, affordable, and not wanktastic.
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Old 04-22-09, 11:14 PM   #19
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Uh..so can anyone please answer my query a few posts above?
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Old 04-23-09, 01:26 AM   #20
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Uh..so can anyone please answer my query a few posts above?

No you dont need the original game for Opposing fronts or Tales of Valor they are completely stand alone add-ons but if you have all three you can play all the different factions in multiplayer
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Old 04-23-09, 03:53 AM   #21
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Thank you for replying. I'm running a bit low on HD space, and I can only install at most one of those games.

So, which one in the series is recommended?
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Old 04-23-09, 04:17 AM   #22
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Brilliant game, particularly like how infantry squads actually behave like squads and how you can make use of cover.

On that note, let me quazi thread hijack and talk about another game. Full Spectrum Warrior, now if you want a Squad that acts like it would in real life, this is a game to go for. I even bought the sequal, Ten Hammers, which lets you command a Bradley, fun times! Now, if only it wasn't so glitchy and THQ actually supported it so it doesn't freeze up in the second British sequence.
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Old 04-23-09, 06:45 AM   #23
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Played both those as well. Original on xbox and then PS2. sequel on ps2 as well. Port was horrible, particularly sound and framerate suffered as well. Tried running Ten Hammers on the PC on a 8800GTS, but it just wouldn't run smooth.

Sloppy coding, but great gameplay.

Back to topic; Tachyon: I'd recommend the original and/or the first expansion (Opposing Fronts). Tales of Valor has some new gimmicky features that came at the cost of single-player campaign (3 camp. with 3 missions each). Original offers US campaign, OF offers UK and German campaign, although I'm not sure on lenghts.
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Old 04-23-09, 07:12 AM   #24
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You can probably get the original and OF bundled at a nice prize these days.
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Old 04-23-09, 07:24 AM   #25
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Yeah, I got the original cheap! I went thought the tutorials and have started playing the Normandy invasion. It is a lot of fun. I crack up at some of the things the soldiers say. Man, sometimes the play action is quick and keeping up with your engineers who are pined down somewhere at the beach and my rifle squads up at the shingle can get hair raising. Lots of fun.

I can not wait to play with an armor division
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Old 04-23-09, 09:25 PM   #26
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I have CoH and the OF expansion. Honestly - I liked the original better. But then again, I play single player only.

In case any of you are like me and miss the days where rts games had speed sliders, there are console commands to slow down the speed to something more manageable. If you need it, let me know.

I use it in CoH and in DoW as well since its the same engine. I use the same type of control in WiC.

Now - the original CoH for SP was much better in my view because the storyline just sucked me in more. Not to mention there was more going on - on the map - that I could control and was realistic. The OF side uses alot of AI cheats - like spawning forces at specific places in the middle of the maps at various times. I have seen forces just POP into existence. On like the first map its realistic in that they parachute in - and often your vehicles will shoot them as they land. But in other maps stuff just spawns. Horrible. Also the AI uses static entry points for forces off map, or uses outside forces (scripted air strikes at critical juctions) to create havoc. In the original COH, that was only used once. In OF - flank spawns on map are common.

I don't mind an air strike at a strong point - thats realistic. But there are times where a scripted strike hits nothing just because you didn't place your forces where the script expected. Thats such a waste and ruins the immersion. Also - so do things like "the weather is too bad for the British to fly around and bomb us - Hurrah!" then a few minutes later "Oh they just landed a bunch of GLIDERS" everywhere...... yea powered aircraft cant fly - but freakin gliders could make it in. uhhuh - that killed my immersion factor.

Honestly - OF is worth it if you find it cheap for skirmish or perhaps multiplayer (though I only do skirmish) simply for the Panzer Elite. But it doesn't add enough in my eyes to make it worth more than maybe 15 bucks. The original CoH really was the better balanced game in my view.

Oh - AVG - once you get armor - you never go back to infantry. On alot of maps I just go witha couple of engineer groups, a couple of snipers (I love rank 3 snipers - infiltrate and put em on hold fire!) a couple of crocodiles, 1 calliope (if I get one at the start), one jeep and the rest standard shermans. Use the jeep simply to guard against enemy snipers, the engineers to keep your tanks repaired, the crocs for infantry killing, the calliope for long range demolition, and the armor to go pound in a bit, then consolidate and get repaired. But that is just my personal style. I would bet though that you will definitely get hooked on armor!
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Old 04-24-09, 07:10 AM   #27
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I've seen guys beat late game armour swarms with just infantry and well placed ATGs. Especially the 88 and 17pdr. It's not the be-all, end-all way to end the game. You're especially f'ed if the enemy is using Rangers or Stormtroopers.
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Old 04-24-09, 07:28 AM   #28
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AVG ive got the game have just playing through the missions again as i have just brought the tales of valour addon. If your up for a skirmish just drop me a line. Myself and Hunter a played quite a bit online its is good fun even if you pit yourself agaist very hard Cpu players
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Old 04-24-09, 07:32 AM   #29
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Originally Posted by CaptHawkeye View Post
I've seen guys beat late game armour swarms with just infantry and well placed ATGs. Especially the 88 and 17pdr. It's not the be-all, end-all way to end the game. You're especially f'ed if the enemy is using Rangers or Stormtroopers.
Yep, tanks need support. Airstrike or paratroopers work well for this; if you run into resistance, drop some infantry to grenade AT guns or engage infantry. Strafing and bombing runs work well too, but are expensive.
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Old 04-24-09, 09:10 AM   #30
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All, I will do the online skirmish for sure. It is a clever game. I have gotten past securing the roads from the beachs and have taken Cartanen. My next task is to hold the bridges. What a great game. I'm still on a learning curve and playing on easy mode. Finally figured out I could drag 88mm around. I spend a lot of time hitting the retreat button. My daughters noticed the very colorful language my electronic men have. Taking down builidings with charges is fun. I love the bodies flying everywhere. Rally points was another thing I learned last night. Sometimes my engineers are not so bright. I asked to build a sand bag wall at the bridges. They build them but they are on the other side and cannot get off the bridge I figured out how to get more men. I was busy taken on the entire German Army with two men with pop guns. Once I get more familiar with the game I will attempt a skirmish.
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