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Old 04-22-09, 08:34 PM   #1
Kapitan_Phillips
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Nice one Steve, I'll give the sounds a bit of a listen and let you know my opinions
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Old 04-22-09, 10:44 PM   #2
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I like. Though the captain whispering orders when the boat is thundering on the surface on diesels is a bit odd
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Old 04-23-09, 05:21 AM   #3
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Aye nice work, I especially like the alarm sequence
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Old 04-23-09, 10:02 AM   #4
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Unfortunately I came across a problem. It would seem the soundset somehow corrupts save files. Not sure yet, but I have not been able to load any of the games that were saved with this sound set enabled. The prior saves (the ones without the sound set, load fine. I will continue to find out if this is the case.

There is a possibility that the problem is caused by something other than the sound set, I certainly hope so, it sounds great.
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Old 04-23-09, 10:52 AM   #5
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Quote:
Originally Posted by pythos View Post
I like. Though the captain whispering orders when the boat is thundering on the surface on diesels is a bit odd
I agree, but unfortunately that was the only "Kleine Fahrt Voraus" command given in the movie, so it's either live with it or swap out that one file.

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Originally Posted by pythos
Unfortunately I came across a problem. It would seem the soundset somehow corrupts save files. Not sure yet, but I have not been able to load any of the games that were saved with this sound set enabled. The prior saves (the ones without the sound set, load fine. I will continue to find out if this is the case.

There is a possibility that the problem is caused by something other than the sound set, I certainly hope so, it sounds great.
That's one thing it never occured to me to check for. I'll run a series of tests myself when I get home tonight. Thanks for pointing it out.
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Old 04-23-09, 11:38 AM   #6
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Okay, I conducted some tests with the soundset. This was the procedure followed.

First off this is sh4, with the latest versions of RFB, RSDC and of OM.

1) Loaded un-corrupted game file.
2) advanced 12 game hours.
3) saved game
4) exited sh4
5) Re-started sh4, and loaded last saved game to verify save integrity.
6) exited sh4.
7) enabled sound set with JSGME
8) Re-started sh4, and loaded last save.
9) game loads up fine. Advance 12 game hours.
10) Save game under new title
11) execute crash dive, regular surface, regular dive, E surface, and fire one torpedo. This was to activate possible bad sound files.
12) Make new save.
13) exit sh4.
14) Re-start sh4, and load torpedo shot save.
15) success.
16) Load save prior to torpedo shot, without exiting sh4.
17) success.

With this it would seem the aforementioned problem was with something in the game itself that did not "surface" during this test run and not the sound set.

So Hopefully this series of tests have shown the integrity of the sound files, and I apologize if I sullied the worth of this awesome sound set.
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Old 04-23-09, 05:38 PM   #7
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help me out here guys, i dont play the german side so im new to this stuff, if i install this will german voices work for german side and english for US side or do you have to uninstall this to get the english voices back?
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Old 04-23-09, 05:42 PM   #8
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Unfortunately that's a place where they made a step backwards for SH4. In SH3 you could select English or German voices. In SH4 you can't. You have to have a set of each, or use the stock voices for English and one of the German sound packs for German.

It's a pain, especially since it takes it almost 15 minutes to install DBSM each time (at least for me).

I'm hoping SH5 will be better.
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Old 04-23-09, 09:46 PM   #9
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Quote:
Originally Posted by Sailor Steve View Post
Unfortunately that's a place where they made a step backwards for SH4. In SH3 you could select English or German voices. In SH4 you can't. You have to have a set of each, or use the stock voices for English and one of the German sound packs for German.

It's a pain, especially since it takes it almost 15 minutes to install DBSM each time (at least for me).

I'm hoping SH5 will be better.
so then it looks like the only way is to have a completely seperate install just for the german side?

im being very carefull with my GFO patch not to include things that could interfere with the german side like converting the snorkel commands over for sd radar mast operation because then the german side would have the message saying it was sd radar when you activated the snorkel. but how realistic is it to really be able to play both sides on one install?
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Old 04-23-09, 05:45 PM   #10
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So Hopefully this series of tests have shown the integrity of the sound files, and I apologize if I sullied the worth of this awesome sound set.
I'm glad it turned out okay. I reloaded a saved game a couple of times with no problem, and was getting worried that I might be missing something important.

And you didn't sully anything. What if you had been right? I'd rather know than not.

Thanks again.
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