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Old 04-22-09, 04:19 PM   #1
Blacklight
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Meh. I never likes real time stragegy games anyway with a few exceptions. Harpoon 3 ANW, and maybe some of the old ones like Warcraft, Warcraft II, and Total Annihilation.
There was one pretty innovative RTS that kind of went FPS that I recall was set up pretty good and that was the remake of Battlezone.

I always found most RTS's to be too arcade like for my taste. That's why Harpoon was a breath of fresh air for me.

It's a shame that for the video game market, it's all glitz and no substance (Pretty much followng the trend of the TV and movie industries.)
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Old 04-22-09, 06:23 PM   #2
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Relic where's my Homeworld 3?
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Old 04-23-09, 11:21 PM   #3
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Quote:
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Relic where's my Homeworld 3?
Couldn't agree more...
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Old 04-24-09, 06:26 AM   #4
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Well, they're definitely looking at it.

http://www.eurogamer.net/articles/re...at-homeworld-3
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Old 04-24-09, 06:28 AM   #5
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Homeworld, now that was a great Sci-Fi RTS game

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Old 04-24-09, 06:33 AM   #6
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Quote:
Originally Posted by HunterICX View Post
Homeworld, now that was a great Sci-Fi RTS game

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Haha, farking hated it. Too damn hard for me at the time. Might be a good time to reinstall HW2 and see if I could get my arse kicked a wee bit less than back then.
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Old 04-24-09, 06:45 AM   #7
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Just balance your fleet and you'll be fine.

Always loved going straight up from the Pride with a strikeforce, flying over to the enemy and swarming down on his ships. Fantastic games.
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Old 04-26-09, 09:37 AM   #8
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Ok - I have picked up ToV - and I have to say - I was wrong on some things.

First off, I still miss base building - but the missions you play in ToV are reasonably designed in a way where a base is not called for. So the mission design makes this decision wise. I have to applaud Relic for designing the missions in such a smart way.

Second thing - the "direct fire" mode. Ok - this isn't "jump into your tank and aim the gun". It actually helps you act as the tank commander, designating a target for your main gun. You click an icon, then the turrent will "follow" your mouse cursor - though obviously it moves alot slower. This is a boon to some of us who always wondered why our main gun ignored threats when we told the tank to attack. Like infantry. In CoH and OF your main gun would often reprioritize to a bulding or light vehicle while you were chewed up by anti-tank infantry. Between this "direct fire" mode and HE shells, your Elite Tiger is much more useful. Note that it looks like this option is only available on limited vehicles. Again - I have to say, I was wrong on this.

Where DoW2 really - for me at least - lost ALOT of its feel, COH using the same idea in the ToV expansion really got it right. Perhaps that's because ToV limited its scope, where DoW2 forces a systemwide tale of destruction and drags you along for the ride regardless.

Either way, I ranted unfairly, and have to say that if Relic keeps the base ability with the addition of some TOV elements - they have gotten a good balance. Note TOV does not remove your ability to skirmish with bases using either of the 4 sides.

Well done after all Relic. Now - fix DoW!!!!
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Old 04-22-09, 06:46 PM   #9
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Quote:
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It's a shame that for the video game market, it's all glitz and no substance (Pretty much followng the trend of the TV and movie industries.)
Yes, that's the problem. Today's games cost too much to make to risk them being a flop. I remember seeing some telly show about games and they said that it took under $800-1000 to make a game a decade or so ago, today it takes millions. It's catching up the movie business very fast.

And that's the reason there isnt that many well made cutscenes, for example, anymore ála C&C or good CGI. Game companies are paying others to do their job in that front, which is VERY expensive. Take intro for example, that is made by an professional company that has done tons of CGI for blockbuster hollywood movies, it cant be cheap.
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Old 04-22-09, 08:24 PM   #10
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Also nowadays I think the industry is swamped with the same old FPS games. Its gotten so bad that I have actually been able to tell which engine they created it with without looking it up.

I miss those classic point and clicks where it wasnt all about combat, or those interactive movies where you made choices. I miss games like Crisis in the Kremlin, where you had to use your head to try to get Russia out of its post Soviet political vacuum.

Dont get me wrong, I like a good shooter sometimes, but its like the game companies think we're retarded, and will flock to buy anything with a gun and some enemies in it.

If you want me to buy one of your games, then make me do something other than point at the next Nazi/zombie/mutant/mother-in-law and shoot.
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Old 04-23-09, 09:28 PM   #11
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Neon, I'm with you on the planetary/sector expansion. That had so much more potential.

Heck - I would have liked to see them go that route with CoH as well - imagine being able to select where you will strike, then have to worry about where your enemies will try to hit back. It could make for a great strategic game...

Alas - it doesnt look like that will happen.
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