SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-20-09, 01:49 PM   #1
Einsman
Engineer
 
Join Date: Apr 2006
Location: In one place in the Atlantic, say A Coruña, Galiza (Spain)
Posts: 214
Downloads: 187
Uploads: 0
Default

Great work Captain Von Keldunk!!

I have a clean install of SH4 1.5 and I would lik to play with OM700 and your enviroment. What files should I install?

Is it in this order?

1º SH4 1.5
2º OM700
3º Sh3ToSh4Env RFB1.5 OM700 ?
or Sh3EnvToSh4V2

Regards
Einsman is offline   Reply With Quote
Old 04-20-09, 02:21 PM   #2
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,300
Downloads: 90
Uploads: 0


Default

Looks great. I like your pic in the original post.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 04-20-09, 06:51 PM   #3
clayton
Samurai Navy
 
Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
Default

Not sure what to download but I want what I see from you pic. It sure looks good. How does the order need to look, with TMO as a base?

Thanks...
__________________
Active member of the 'Church of SH4'
clayton is offline   Reply With Quote
Old 04-20-09, 06:54 PM   #4
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,300
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by clayton View Post
Not sure what to download but I want what I see from you pic. It sure looks good. How does the order need to look, with TMO as a base?

Thanks...
First post has the order for TMO 1.7.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 04-20-09, 07:34 PM   #5
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,300
Downloads: 90
Uploads: 0


Default

Ok, I gave it a test drive. I like it! For those that dig the colors of SH3...you got it! Horizon looks good. Water colors have a bit of a green hue which is nice. Under the water a nice green. Clouds look good. Need to tweak a few things and this kind of sucks because it requires a mod for each mod package, ie. TMO, RFB, OM and others. The reason is, sharing between the two theaters in the files is a bit sticky...just like it was in the war.

Anyway, I ran it with TMO and the following needs to be looked at:
1) Dive bell for German boats plays for the fleet boats. This also includes the surface bell and emergency bell...need the klaxon. (reason for separate mod for each theater unless you know something I don't and I'm sure that is the case)
2) The sky at night has a yellow color. What I did was adjust gamma and overcame most of that. Might want to get a darker color.

Other than that, I think it was a cool idea and yes, it feels like SH3. You also added the music and that brought some memories back of SH3. Personally, I think you did a cool job here and had your thinking cap on when you decided to do this. I think if you look into those two things I mentioned you will have a very cool SH3 environment in SH4...two thumbs up.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 04-20-09, 09:42 PM   #6
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
Default

Hello
To Einsman,
1, a clean install of SH4 1.5
2, Sh3toSh4Env_StockSH4-1.5
Patch(if needed)
3, OpsMonsun_V700
4, OM_V700_Patch3
4 ,FF D/L link http://files.filefront.com/Sh3+Env+S.../fileinfo.html.

To AVGWarhawk

"1) Dive bell for German boats plays for the fleet boats. This also includes the surface bell and emergency bell...need the klaxon".
Yes this problem is not yet solved.
"2) The sky at night has a yellow color. What I did was adjust gamma and overcame most of that. Might want to get a darker color."
O.k will look to this problem.
__________________
SH

Last edited by Captain von Keldunk; 04-21-09 at 01:18 PM.
Captain von Keldunk is offline   Reply With Quote
Old 04-21-09, 08:09 AM   #7
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,300
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by Captain von Keldunk View Post
Hello
To Einsman,
1, a clean install of SH4 1.5
2,OpsMonsun_V700
3,OM_V700_Patch3
4 ,FF D/L link http://files.filefront.com/Sh3+Env+S.../fileinfo.html.

To AVGWarhawk

"1) Dive bell for German boats plays for the fleet boats. This also includes the surface bell and emergency bell...need the klaxon".
Yes this problem is not yet solved.
"2) The sky at night has a yellow color. What I did was adjust gamma and overcame most of that. Might want to get a darker color."
O.k will look to this problem.
Keep in mind the yellow color might be my card setting so perhaps others might report the same? As far as the bell/klaxon I think you would have to create two mods, one for each theater. Also, I hit the dive button and heard, "Yevol Kuelaun"...there is a German inflitrator on my boat
Some fine tuning and it should be a very nice enviro mod
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:06 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.