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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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Peto speaks the truth! I had some with a tow line to the stern of my sub and I seem to be pulling them right after me
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2 | |
Ace of the Deep
![]() Join Date: Apr 2005
Location: Los Angeles, CA
Posts: 1,207
Downloads: 39
Uploads: 5
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![]() Swim for it!
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#3 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
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Thats great guys..I'm dumb and have no idea what I'm doing and I can defeat them.I cant use any of the big mods because they conflict with the mod I have made for myself.....
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#4 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
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I saw a new one yesterday. A DD made a run right on top of me, slowed to a stop dropping DC's when stopped, then BACKED up still dropping DC's, than pulled forward and DC me to death.
OK so I cheated and used the ext. cam, but it was unreal to say the least. He was right over the DC's when they went off. Magic SH4 1.5 TMO 163 |
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#5 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
Posts: 1,049
Downloads: 4
Uploads: 0
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PM4U
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#6 |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#7 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
Posts: 1,049
Downloads: 4
Uploads: 0
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What can I say? I'm a big fan of sonar
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#8 | |
Stowaway
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well a solution to that is to mod the big mods by adding your changes to there files. you got nothin to lose tryin it and if it causes issues then you know youcant mix them. |
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#9 | |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
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#10 |
Stowaway
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![]() clay your mod will work with any other mod unless they have the very exact same file in their mod that you have in yours. if that is the case you may not know what "they" did to their file but you "do" know what you did to that file in your mod in the same way you modded the stock file to make your mod you instead take their file that has already been modded and add the changes you need to make your mod do what it was doing. all your doing is making another copy of your mod as if you were starting over but instead of using all stock files you put in those files from their mod that you need to share. ![]() while your responding i have a question for you, what are the environmental mods that are used for v1.4? i asked about this in the forum and never got any response at all to this question. so do you not use any env mods for v1.4? are they only available built into v1.4tmo and v1.4rfb? |
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#11 | |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
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#12 | |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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#13 |
Stowaway
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