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#1 |
Convicted Ship Killer
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Well I was really interested more in differing technique than validity... but it is an interesting side note on these tools availability during the war. So am I to understand that most players do NOT use the decoys and noisemakers?
Thanks all. Akula4745
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#2 |
Let's Sink Sumptin' !
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I've used them in SH3, but never in SH4 because it feels ahistorical and out of place with the theater. I believe the common procedure in SH3 is to drop a line of them at intervals to make a big sonar target and then depart the line at a right angle, but against multiple escorts I've never seen it work.
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#3 | |
Ace of the Deep
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Location: Los Angeles, CA
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Oh tactics. Crashdive at flank. when you get to 40 meters and level drop a decoy and go hard to port or starboard 90 degrees(knuckle). When the turn is almost complete drop your speed to 1/3 and rig for silent running. Dive below the thermal layer when the turn is finished. Once below the layer crawl away at 2 knots. Try to keep your stern pointed to the closest escorts sonar contact.
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#4 |
Ensign
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The thermal layer is your best friend,but I try not to be in need of that friend whenever possible.
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#5 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
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Thanks NEON DEON for the info. You describe pretty much my understanding of the technique... dive, 90 degree turn and simultaneous release... maybe a 3 count then reduce speed and run quiet.
I must confess to not being as knowledgeable of the historical details as some of my fellow forum members... and I am likely mixing in tactics from reading about post world war II submarine activity. To be honest I had not noticed any great benefit from using the decoys... but it certainly did not appear to hurt when mixed with other evasion techniques. One thing is for sure... with a little practice the "stock" escorts are kinda easy to evade (I had read this previously in the forum and now agree)... so I am really practicing for the improved level of prosecution which I expect to find in the RFB mod. Just trying to hone the details so when my new PC arrives on Wednesday I will be ready. On another note - sometimes it seems the thermal layer is not there... or I am not getting deep enough... or maybe just not announced? Is there typically not a thermal layer above 165 feet when not in open seas? So many questions... Thanks for the feedback everyone! Akula4745
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" Last edited by Akula4745; 04-13-09 at 08:44 PM. |
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#6 |
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Thermal layers or 'thermoclines' are mostly a matter of luck and happenstance. Most US subs by 1944 had a device called a bathythermograph for detecting them, although the game generously gives you this detection ability through the whole war. If you should find a thermal while diving after an attack or even before one one consider yourself blessed.
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#7 |
Convicted Ship Killer
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Because a thermal layer partially deflects or inhibits surface sonar, right?
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#8 | |
Let's Sink Sumptin' !
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http://www.uboat.net/articles/index.html?article=45
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#9 | |
Ensign
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#10 |
Let's Sink Sumptin' !
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Hey Montana did you notice that Akula has been promoted to a full Admiral? (going by his shiny new avatar) Not bad for 93 posts.
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