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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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I played at 100% for a long time, but finally turned on the cam...gotta have my SS's. I always plan not to use it during an attack, but sometimes gotta take a peek....so some patrols I turn it off, some on.
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#2 | |
Ensign
![]() Join Date: Apr 2008
Location: Helena,Montana
Posts: 234
Downloads: 0
Uploads: 0
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#3 |
Mate
![]() Join Date: Nov 2007
Location: USA, Hawaii
Posts: 56
Downloads: 78
Uploads: 0
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I'm not at liberty to disclose this information to those without a TS clearance.
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__________________
RSRDC & TMO USER |
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#4 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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ROLE-PLAYING SUBSIM SKIPPER - Well it got the ''role playing'' part right!
Your taste in sub and naval games runs the gamut from Grey Wolf to Silent Hunter 4. You have tried them all, at varying realism options. You're a lit-tle old-er than the typical subsim skipper, and probably remember using a tape cassette player to load programs onto your Radio Shack TRS-80. (Or perhaps you're wise beyond your years.) Your primary joy is using your imagination to put yourself into the game. You are able to overlook little details like the crew appearing instantly on the bridge, or wonky AI: to you, these are easily worked into the story as a crew who are really light on their feet, and frigates that have green skippers. The game platform gets you halfway there, your imagination does the rest. You spend lots of time setting up your crew management so it's just right and may even talk to them. You relish managing support and logistics in games like Pacific Storm, Navy Field, and Silent War. |
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