Quote:
Originally Posted by Deep_Nukem
May I make a suggestion/wish?
SHIV has the eye candy.........while Dangerous Waters has the platforms and weapons doctrines, etc..........right?
Instead of trying to put modern subs and systems from (sorta) a modern era sim like dangerous waters into SHIV..........
Seems to me a much easier thing to do would be to simply replace dangerous waters "water/ocean" with SHIV's water/ocean.
Then you have the eye candy of SHIV water in DW.
I know, I'm nuts. I don't know much about it, but I do know that if Falcon 4 can go from direct x 5 to direct x 7 thru modding.......that in theory, it should be possible to do the same to DW.
I have spoken, that is all, carry on.
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Quote:
Originally Posted by Kaye T. Bai
Legal issues aside, is it possible to use code, script, etc from Dangerous Waters in Silent Hunter 4?
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Even if mixing code would be allowed I think it would be an insane amount of work to make it "fly". I myself am a beginner in coding. Only did some play-work in some C++ based graphic engines like Iirlicht or Ogre3D. Maybe we should start from scratch and do a sim-engine!?
For DW one is not allowed to add playable platforms (at least this was the policy when I first checked). So what is doable is to increase the quality of existing ones. Perhaps there is no restriction in improving the visuals, but I do not have very rich experience with DW.
Edit:
ETR3(SS) - noted!