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Old 03-27-09, 08:14 AM   #1
Schroeder
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Are you playing 1.4 or 1.5?
In 1.4 my Sub became a playground for officers and high petty officers within one year.
I usually rotated officers out and replaced them with seamen to simulate realistic crew transfers (your first officer surely wants to command his own sub at some time).

I think in 1.5 that problem has been fixed, but I haven't played it long enough to really decide on that (at least people aren't getting promoted so quickly anymore)
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Old 03-27-09, 08:53 AM   #2
Loud_Silence
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I also started my campaign early, and now i have so many officers with so many habilities that they don't fit in the habilites toolbar
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Old 03-27-09, 09:07 AM   #3
AVGWarhawk
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Old 03-27-09, 01:08 PM   #4
Etienne
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Quote:
Originally Posted by Schroeder View Post
(your first officer surely wants to command his own sub at some time)
How dare you! My men love me; they would never betray me! Especially not Mr. Kirk!

And yes, I'm playing 1.4 - I really need to buy the U-Boat pack.
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Old 03-27-09, 01:12 PM   #5
Kapitan_Phillips
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*wants to see what a photon torpedo does to a Sampan*
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Old 03-28-09, 03:02 PM   #6
Saturnalia
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Quote:
Originally Posted by Kapitan_Phillips View Post
*wants to see what a photon torpedo does to a Sampan*
1. Modify the deck gun velocity so it becomes a near "hit-scan" weapon.

2. Greatly increase health of your submarine of choice.

3. Somehow turn torpedoes into an area of effect weapon.

4. Surgically enhance your first officer's ears.

5. Skip on the miniskirts. Not so good on hairy legs.
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Old 03-28-09, 06:04 PM   #7
Subnuts
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Damn. With all those Lincoln clones, the South will never rise again on your boat!
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