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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Sep 2007
Posts: 31
Downloads: 41
Uploads: 0
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Hi buddies,
Could anyone know how to get back the "direction tail" or "heading tail" which on the map showing all ships, subs & aircrafts direction, just like the stock game. I think it could suit some rookie players of SH3 like me. Thank you !! |
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#2 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Try installing this with JSGME. It brings back the colored contacts and the tails too, I believe: http://files.filefront.com/GWX+Conta.../fileinfo.html
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#3 | |
Seaman
![]() Join Date: Sep 2007
Posts: 31
Downloads: 41
Uploads: 0
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![]() Quote:
Many thanks for your reply. I'll try it. ![]() |
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#4 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
Downloads: 46
Uploads: 0
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If I want to use this mod, do I need to :
- first roll-back SH Com - then download the mod and install it in the mod folder - open JSGME and move it in Then when I open SH Com to play, I need to open at a port of milk cow? Thanks, BP |
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#5 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
Downloads: 46
Uploads: 0
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When I download this to my MODS file, all I get is a 7Z file. I try to open it but I can't. Also, when I look at JSGME, it does not show up. Shouldn't I have a file for this download? I also have the same issues with the All Weather Guns, SpySat and other similar mods.
Please tell me what I am doing wrong. Thanks, BP |
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#6 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Are you opening the downloaded file with WinRar or something simular first before useing jsgme ?
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