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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Hellas
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#3 |
Lucky Jack
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#4 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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![]() Me with my system detect 20fps.
However, I think that this value depends on the pc that everyone has ![]() |
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#5 |
Eternal Patrol
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Looks great, guys!
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Hellas
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#7 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
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really great mod Desga
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IMMER WEITER ![]() Gramophone songs http://www.filefront.com/16221983/Ra...gs_Part_I.rar/ http://www.filefront.com/16227547/Ra...s_Part_II.rar/ http://www.filefront.com/16227839/Ra..._Part_III.rar/ |
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#8 |
Weps
![]() Join Date: Mar 2005
Location: UK
Posts: 365
Downloads: 41
Uploads: 2
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Will this be JGSME enablled at some time?
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GWX 3.0 GOLD,SH3 Commander. |
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#9 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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![]() PHP Code:
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#10 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
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Should it be possible to rework the bowspray in high quality? don't fit no more with your beautiful foam
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__________________
IMMER WEITER ![]() Gramophone songs http://www.filefront.com/16221983/Ra...gs_Part_I.rar/ http://www.filefront.com/16227547/Ra...s_Part_II.rar/ http://www.filefront.com/16227839/Ra..._Part_III.rar/ |
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#11 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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Yes it' a good idea to modify the bowspray but in these days I am a little busy with my work I think that I can't make it now because it' s a long work ....if I will make it then I will join the D&D wake with new bow spray .
Jimbuna if you want help me you can do no problem I like collaboration We have the same target a good mod for a good SH3 ![]() |
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#12 |
Black Magic
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just replacing the texture used for bowspray won't be enough as a FastParticleGenerator is used to make the spray. The whole FastParticleGenerator needs to be redone to make it look more realistic. This can easily be done but then it has to be done for every ship and sub as they each have their own FPGs for each spray (even the Turms have their own FPGs for sprays).
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