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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
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That's funny. I find Dangerous Waters after the 104 patch pretty damn stable. As a matter of fact, there's only been a couple of niggling little things that have popped up, such as the DSRV nonfunctionality, and the fact that ships in a formation tend to break formation at the first sign of danger and then all crash into each other while trying to re-form.
I havn't run into a lot of crashes and as a matter of fact, have had VERY VERY few. The LWAMI mod eliminates a lot of little issues too.
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#2 | ||
Swabbie
![]() Join Date: Mar 2009
Posts: 6
Downloads: 0
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
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For myself speaking, I havent experienced that many crashes with DW to begin with even before 1.04. So I would consider it rather stable myself.
The only thing that bugs me currently with DW is that under Vista 64x the annoying speech recognition pops up and takes me to the desktop without myself being able to do anything about it. |
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#4 | |||
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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#5 |
Seaman
![]() Join Date: Nov 2007
Posts: 38
Downloads: 3
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I must say that DW is very stable for me. I play it on 3 different computers (desktop and two laptops - one v. old) and it causes no trouble. Sometimes when players use a lot of missiles there is a noticeable lag, but it never caused my game to crash.
I play on 1024x768 in windowed mode (all 3D disabled on old laptop) and in many cases I surf on the internet, watch some video stream and do many other things that could potentially crash the game, but nothing happens. I play many different platforms (mainly FFG) and I can freely switch to every station without problems. There is also a solution which works quite nice if your game does crash - when your game gives you an error, just do nothing. I move the window with error over the border of the screen and forget about it. I host many games, once I got an error about 15 minutes after game start, I ignored the error - game continued for over 2,5hrs without any problems. Regards, AchtAchtel |
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#6 | ||||
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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#7 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
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On my side, DW never crashed before 1.04, but crashed few times since 1.04. But nothing serious. And with new mods, the game is better then ever.
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#8 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
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I've played all the units, but I havn't done a lot of multiplayer and the times I did, it was stable. I have set up scenarios with massive naval clashes with missiles flying everywhere without any problems other than lag when there were insane ammounts of units clashing (I would suppose that would be a hardware limitation and probably not a sim limitation).
I've never done a multistation multiplayer game yet.
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#9 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
Downloads: 99
Uploads: 0
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For Vista (as I said in another thread), it's not just applying patches, it's installing them and the game in XP compatibility mode that may also limit CTDs.
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