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Old 03-03-09, 11:32 AM   #1
Webster
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Quote:
Originally Posted by Hitman
I for one would prefer a fixed set of mast values in the cfg files instead of the super accurate values for funnels or superstructures by CptScurvy. Reason is -aside from personal and subjective taste- that the spirit of this patch is to fix the game, not to "improve" it with alternatives.

yes

keep in mind its a grey line im dancing on and sometimes i may not follow my own guidelines but these are the guidelines im trying to use for things i include:

fixes something that didnt work correctly

corrects something that wasnt suppoesed to be that way

makes adjustments to the game for realism as long as game play difficulty isnt changed much

adds something to the game that should have been usable in the first place


my view on the rec manual is it should be realistic with the type and accuracy of the numbers that were available during the war.

if you get exact accurate numbers it is sort of a cheat because you shouldnt have that info. in real life most of those numbers were guesstimates based on spotty comparisons so there must be a certain margin of error to maintain realism. if you wanted to provide a "cheat sheet" text document of these exact numbers to use with the games rec manual you could do that but i dont think a perfectly accurate rec manual is something that belongs in my fixes patch because it is in no way reality based.

Last edited by Webster; 03-03-09 at 08:11 PM.
 
Old 03-04-09, 01:14 PM   #2
Mav87th
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Reality based is to use the ONI pages of the ships in the game. Use the values of that manual for your target solution - no matter what is in the ships cfg file.....
 
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