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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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He brought it on himself. I can't stand asses who pretend privilege is skill and it's time he had a wake-up call.
To answer you, BBW...it's very obvious with the bragging and other comments that privateer has made. A moronic, blind monkey can see that. After all, you didn't think all of those Subsim meets were just about buddies getting drunk and playing Silent Hunter, did you?
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Still sailing the high seas, hunting convoys with those who join me. |
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#2 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Just a wild guess I know for a fact Ref asked about the AI torpedos And was given NO help as the devs didnt know Guess makes me a moronic blind monkey then :rotfl: |
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#3 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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You may assume so, good sir.
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Still sailing the high seas, hunting convoys with those who join me. |
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#4 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Cheers |
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#5 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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That's why I admire you, BBW. You stick to the proper spirit of things.
Best of luck to you and your team and I hope someday to have even half of your skills. ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#6 |
Medic
![]() Join Date: May 2006
Location: Near Lake Leman and Geneva, FRANCE
Posts: 162
Downloads: 150
Uploads: 0
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Hi Racerboy,
I just want to thank you for this another great JOB. And thank you for all your explanations. Best regards Jean |
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#7 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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If this mean that the AI subs can do more than be a floating target, excellent!!!
![]() Nice work Racerboy! ![]() |
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#8 | |
Chief of the Boat
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(in an English context) I don't think you realise how true your words are seeing as how BBW is a Leeds United supporter ![]() ![]() @Racerboy (and written purely in a personal capacity) Did you ever consider a parent object that would be slower in terms of travel than a shell? ![]() |
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#9 | |
Black Magic
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I made the launcher originally to use the wpn_SubTorpedoSys controller and it would render in game but wouldn't rotate or fire. If I can get it to rotate (actively targeting something) then that would be one giant step forward to using real torpedoes. I'm playing with that original idea again as it never hurts to go back and try old ideas. In the \data\Library\guns.dat file there is a quad and a triple launcher from the devs. The groundwork was laid by them but never completed. |
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#10 |
Black Magic
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to all it doesn't really matter if he was given privileged information or not. He says he knows how to do it and won't share any information. Nothing we can do about it. So it's up to us to figure out how to do it
![]() Last edited by ReallyDedPoet; 02-28-09 at 11:43 PM. |
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