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View Poll Results: What version of SH4 do you have?
Orriginal SH4 (no U-Boot missions) 285 23.59%
SH4 + Uboot Missions addon 923 76.41%
Voters: 1208. You may not vote on this poll

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Old 03-03-09, 06:07 PM   #1
Kaye T. Bai
Samurai Navy
 
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Quote:
Originally Posted by Roger_Becker
Hier der link
Great video, and nice music.

Does anyone know a way to make the Ohio-class SSBN and Los Angeles-class SSN create more of a splash when doing an emergency surface in SH4?

Last edited by Kaye T. Bai; 03-03-09 at 06:18 PM.
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Old 03-05-09, 02:48 AM   #2
tomagabriel
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Radio related question:

Some people have complained that they can not hear the radio in this sub once you are fully submerged. I did a test and noticed that the radio goes dead even before the conning tower is fully submerged. In the stock subs you can still hear the radio at very shallow depths. Does anyone know how can I adjust the depth at which the radio works? I've tried different tweaks, but they had no effect on the radio depth.
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Old 03-06-09, 12:03 PM   #3
Roger_Becker
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Default SNN 688i Los Angeles class

Hi
Right now I have my second video uploaded
()
It is in HD

Hier der Link

Gruß Ryan
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Old 03-06-09, 01:24 PM   #4
punkmaster98
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May i ask where the opening music in the second video is from? its playing around 36s
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Old 03-06-09, 02:46 PM   #5
Kaye T. Bai
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Quote:
Originally Posted by Roger_Becker
Hier der Link
Excellent video!

I personally love the Los Angeles-class SSN's.
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Old 04-15-09, 04:35 PM   #6
ETR3(SS)
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Quote:
Originally Posted by tomagabriel View Post
Notes on v. beta 0.2:

- weapons are free, but start your career with some money, otherwise you can not re-equip with new weapons after removing some (bug!?);
I'm not sure if what I found refers to this or is a new bug. It seems that once you return from your first patrol (having expended all torpedoes) when you go to load up for the next patrol, it loads the MK 14 by default. There's a limited number of the MK 48's and the TASM's to load but not enough to fill the torpedo room. If you leave empty racks, it will load MK 14's in there. I think a temporary fix would be to reduce the number of torpedoes that you can load.

Edit: I'm starting to get to the bottom of this, but I think I've just scratched the surface.

Edit, Edit: Never Mind, seems to be a stock issue.
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USS Kentucky SSBN 737 (G)
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Yes I was really on a submarine.

Last edited by ETR3(SS); 04-16-09 at 02:45 PM.
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Old 04-15-09, 06:30 PM   #7
el cheguevara
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Just tried this along with RSRDC and so far so good, you actually get RSRDC missions so really cool. Just wanted to ask, it would be really nice to get this sub in the campaign starting at pearl. Any plans for that?
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Old 04-17-09, 03:47 PM   #8
ETR3(SS)
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Okay I think I've got this 1.4 compatible now. I just have to compile my changes and I'll find a way to submit it to you tomagabriel. Most of the changes look like they'll be the same for Skipjack as well so expect that soon as well.
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Old 04-23-09, 07:34 AM   #9
runningdeer
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Hello tomgabriel...terrific sub you put together. I first tried the sub as you suggested, with a clean unmodded version of 1.5 and it worked well. I have also tried it with: TMO 1.7 - real environment - lite fog mods in that order and it seems to perform just as well.

I have a question about the subs periscope depth. When I use it it sits at about 70ft. and seems to bottom out in the shallow areas where normally you can navigate in a WWII sub. I realize it is a bigger sub of course, but I have also used "Le Terrible" which has a periscope depth of 60ft.

I prefer this sub, but need to be able to navigate the shallows, as I use the shallows for sneaking or sometimes to explore the environment where it gets shallow.

My question is: Can I change the periscope depth of this, "Ohio SSBN" to that of the "Le Terrible"...while remaining undetected? I wondered if it was a simple as changing the periscope depth needle.

Thank you for your time and the sub mods you have created, awesome fun and it makes the game interesting again, in some ways.



Last edited by runningdeer; 04-23-09 at 07:51 AM.
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Old 04-23-09, 09:51 AM   #10
ETR3(SS)
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Go into the NSS_OhioSSBN.cfg file and input the new periscope depth value. Stock it's set to 25 meters or about 82 ft. Actual periscope depth for a Ohio is 78 ft, thats what I changed mine to. If you change it to 60 ft than your sail will be sticking up out of the water, I believe this is seen by enemy lookouts. But try it out for yourself and let us know the results.
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USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
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Yes I was really on a submarine.
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Old 08-18-09, 01:11 PM   #11
Bruklin
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How can I fire a rocket?
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Old 08-18-09, 02:13 PM   #12
ETR3(SS)
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You can fire a Tomahawk from one of the tubes if you load them on-board. But no rockets or SLBMs on her.
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USS Kentucky SSBN 737 (G)
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Old 09-13-09, 02:52 PM   #13
stijnvranken
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hello
ive come across a problem.
i installed the mod correctly (using jgsme) but i can't select the ohio neither in career or quick mission.
I know i use jgsme correctly as i use other mods
i have SH IV 1.5
any suggestions?

greetz
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Old 09-13-09, 03:08 PM   #14
Kromus
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You`ve done something wrong because this mod works perfectly (no problems in campaign either).
Installing tru jsgme doesn`t mean you did it right. Look once more if you didn`t accidentaly repacked it twice in same folder like --ohiossbnbeta0.2/ohiossbnbeta0.2/data etc.-- under mod folder

I`ve made about 8 missions in campaign from dec 41 to beginning of 43 (changing ports also works from Manilla to Subaraya and later Fremantle).

Also look which flotilla are you trying to play with, Ohio is under "5/71something" don`t remember exactly.
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Old 09-13-09, 03:45 PM   #15
stijnvranken
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you were spot on
thnx . i extracted it into a new folder
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