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Old 02-15-09, 12:37 PM   #1
A Very Super Market
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Around the same size. Obviously better suited to coastal waters, but in their short operational history, they did very well
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The entire German garrison of Vanviken, right here in your thread!
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Old 02-15-09, 12:43 PM   #2
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Yeah...the Type XXIII was the coastal version of the Type XXI. Sort of a futuristic electro-boot Type II.

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Old 02-15-09, 12:48 PM   #3
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Actually the type XXIII is smaller than the type II! Both in height and length with a smaller tower too! In my book Uboats in action it shows a profile of all the German subs used and I was shocked to see that the XXIII was 10\15% smaller than the type II!
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Old 02-15-09, 12:52 PM   #4
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Quote:
Originally Posted by Freiwillige
Actually the type XXIII is smaller than the type II! Both in height and length with a smaller tower too! In my book Uboats in action it shows a profile of all the German subs used and I was shocked to see that the XXIII was 10\15% smaller than the type II!
Imagine how difficult that makes it to catch with an Asidc beam. Top speed of 12 knots underwater ain't bad either. Crew of only 14 would be easy to manage. I used to replace the Type II with the XXIII in SH2 campaign game a lot. Fun.
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Old 02-15-09, 11:26 PM   #5
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VIIB, mainly because it's what I've used the most, so I know all it's ins and outs.

Quote:
Originally Posted by Torplexed
Yeah...the Type XXIII was the coastal version of the Type XXI. Sort of a futuristic electro-boot Type II.

That would've made a more interesting story-type thread, if there was a GWX-compatible playable... I may have to try out NYGM after U-1337 retires.
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Old 02-15-09, 11:35 PM   #6
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NYGM has a playable Type XXIII? I may have to change my plans.
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Old 02-15-09, 11:58 PM   #7
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According to the NYGM 3.0 release thread:
Quote:
New Features (just a reminder of what I copied earlier):

1. The new Type XXIII boat.
2. The Real Weather Fix.
3. Racerboy's exhaust smoke for all U-boats. (Used with permission.)
4. Iambecomelife's new merchant fleet, incorporated into convoys.
5. Key changes made to stop the way in which a U-boat could pass into a convoy from the front, at periscope depth, without ever being detected by the front escort. You will have to be much more careful now.
6. Schnorchelling improved, so that the crew doesn't die of exhaustion in stormy weather. (This is much more complicated than it sounds.)
7. 'Bold' asdic decoy made much more realistic with new, unpublished, research.
8. More realistic battery ranges underwater.
9. SH3Patrol program updated with new patrol grids for the Type XXIII boat. (Also other changes.)
10. New updates for NYGM for those who use SH3Commander.
11. The east-coast minefield mod included, marks the giant British east-coast minefields on your map.
Then again I guess it doesn't actually say if it's playable... Will have to do a search...
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Old 02-16-09, 01:47 AM   #8
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I beleive that there is a way to get the playable XXIII into GWX 3.0. But yes the NGYM XXIII is playable from what I have read.
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Old 02-16-09, 01:50 AM   #9
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See page 2 of this thread for XXIII plus GWX.

http://www.subsim.com/radioroom/showthread.php?t=147697

Last edited by Freiwillige; 02-16-09 at 01:59 PM.
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Old 02-15-09, 12:50 PM   #10
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I prefer the VIIC for the reasons stated above. Haven't had too much luck with the IX series; particularly the IXD2.
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