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#1 |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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Yes. I think I know this a little now. I gived controller to water node and looks like it works. Problem is to set the correct settings. For example: Wind 1, 2 etc... . Now I must set correct values
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#2 |
Black Magic
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have a look here:
http://www.subsim.com/radioroom/show...=water+streams check through all the pages to see what I was doing with it. I even included a downloadable example IIRC. This will show you what adding this controller can do. Once you understand how the controller works then you can make the cool and interesting effects or use it in ways it wasn't supposed to be used. If I were you I would stay away from playing with the LocalWind and GlobalWind. LocalWind will force a local wind effect at all times based on the XYZ values you give. GlobalWind, well, I've found that it behaves exactly like LocalWind except in some situations (like my exhaust smoke). I haven't figured out what makes GlobalWind behave differently from LocalWind yet. Unless you're looking for a constant wind effect then I wouldn't use these at all. |
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#3 | |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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Quote:
![]() ![]() ![]() Last edited by evan82; 02-14-09 at 02:49 PM. |
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#4 |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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evan82's XXI Water Stream
Ok. Final version off this mod is available now [see first post] ![]() Last edited by evan82; 11-04-09 at 10:59 AM. |
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