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Old 02-11-09, 04:27 AM   #1
AOTD_MadMax
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Hi Webster,

you got an PM.

Yes you are right mate, 700mb zipped is big but new 3D-models and new units are using this space.

@Thumper

i know that we can do some things better as we did it in this version but iam a one men team just like Ducimus.
So it will took a while to make FOTRS perfect.
Take a look to Duci´s TMO, he is updating and fixing it.
His first version of TMO is not the same as his latest version.

So wait a while, upgrades and fixes are in work.

Greets

Maddy
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Old 02-11-09, 10:07 PM   #2
miner1436
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Nice mod.
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Old 02-12-09, 07:06 PM   #3
dimwit
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Great job Mad Max with FOTRS. How do I get the attack map?
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Old 02-12-09, 07:37 PM   #4
ReallyDedPoet
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Nice work


RDP
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Old 02-12-09, 08:16 PM   #5
Webster
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Quote:
Originally Posted by reallydedpoet
Nice work


RDP
what do you think rdp?

i vote for a sticky

looks like this should be a very popular well used large mod deserving of a sticky thread
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Old 02-13-09, 09:45 AM   #6
captgeo
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Great job mate, ...will this slow down the graphic's side of the game with all these change's?
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Old 02-13-09, 10:44 AM   #7
kiwi_2005
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Thanks!
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Old 02-14-09, 09:23 AM   #8
AOTD_MadMax
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Quote:
Originally Posted by captgeo
Great job mate, ...will this slow down the graphic's side of the game with all these change's?
Hi,

only if you got an very slow system with an older graficcard like an 7600 NVidia !

Greets

Maddy
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Old 08-08-10, 02:16 PM   #9
Captain_AJ
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Default IJN Destroyers Above the water

Hello, Enjoying Your Mod ..

Theres a little problem . I have been playing in the war patrols mode , The Phillipines to be exact . The japanese Destroyers are seemingly floatin on top of the water . looking like little rubber duckies bobbing back and forth from side to side . The props are exposed and they are harder to kills , Is this a CFG Problem? I am certain that there is a little adjustment that will right the destroyers so the will travel on the waterline , perhaps if you would shed a little light as to what path , I can Adjust it so the ship is sitting correctly on the draft of the waterline , Enjoying your MOD Thanks Matty
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Old 08-08-10, 03:05 PM   #10
Captain_AJ
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Default My applogies

My typing perfomance is below par .. I wrote your name as Matty, You go by maddy, My appollogies i suppose going threw the thread , Does the bug fix correct the problem on on my previous post ? Also the link for the bug fix appears to be broken? I went down further in the thread you posted the link twice , both appear not to work .. Thank you for all of your hard work , Also If you were the author of GWX ,, I am great fan of that ,, The starting page , Well I enjoy the music , It takes a dedicated human being to allow others to enjoy your art ,,

Respectfully

Kimura
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Old 08-08-10, 05:33 PM   #11
andy_311
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Quote:
Originally Posted by kimuraijn View Post
Hello, Enjoying Your Mod ..

Theres a little problem . I have been playing in the war patrols mode , The Phillipines to be exact . The japanese Destroyers are seemingly floatin on top of the water . looking like little rubber duckies bobbing back and forth from side to side . The props are exposed and they are harder to kills , Is this a CFG Problem? I am certain that there is a little adjustment that will right the destroyers so the will travel on the waterline , perhaps if you would shed a little light as to what path , I can Adjust it so the ship is sitting correctly on the draft of the waterline , Enjoying your MOD Thanks Matty
Yep seen a few of them especially nearing Singapour I don't have a problem sinking them useing MK27 's just set your depth for your torps to the very minimal
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Old 08-09-10, 06:44 PM   #12
Captain_AJ
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Default IE ABOVE

It seems that the destroyers when traveling with a a task force are above , otherwise when stand alone . the are perfectlly ok
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Old 03-25-12, 09:51 AM   #13
Charlie901
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Is this to be used in place of the RSRDC with TMO 2.5?

What's the difference between the two Campaign Mods???
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Old 03-26-12, 05:21 AM   #14
andy_311
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Can something be done with the exploding liferafts/lifeboats when they collide with something ?I think it just looks silly that a liferaft should explode when you run over it.
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Old 04-04-12, 03:36 PM   #15
andy_311
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Default US Raids on Truk Atoll

Now I know there is a raid on Truk Atoll but if i open mision editor it CTD'S I would like to know when it occur's according to Battle 360 "Hammer or Hell "occured on the 16th 17th Feb 1944.Does this happen in game?and has anyone been there while the attack happened?.
Information would be most grateful. (In game)
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