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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
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I'm looking for a resource on actual sea floor data for different parts of the world, but specifically the Black Sea. Does anyone know of any on the web?
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#2 |
Electrician's Mate
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Nobody?
How about more generally - at what floor depths would I expect to find mud, sand or rock? |
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#3 |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#4 | |
Electrician's Mate
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Perfect! Hitman you are my hero!
This is the relevant portion of the site: Quote:
Also, most of the ocean floor is a layer of sediment (silt say) covering basalt? If the answers are affirmative, this makes me wonder where one would find a *rocky* bottom... I've been playing DW (self made scenarios often) with rocky bottoms way too much. Thanks mate... |
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#5 |
Electrician's Mate
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Some general info for anyone interested...
Most of the ocean floor is Basalt (volcanic rock), but you'll get granite off a continental shelf (a steep cliff near the continents underwater). Anywhere near land there is a layer of silt ("sand" bottom type) with a thickness varying according to how far from land you go. Closer to land, particles are bigger and there are lots of them, and smaller stuff gets transported farther out. I'm not sure yet what the distances are, but they are large enough. I mean, we're not talking beaches and shorelines, but miles and miles. More on that as I find info. Where does the floor turn into pure basalt? For one thing, anywhere you get a *ridge* of the plates you're going to have mostly basalt, i.e. "rock" bottom. The silt stays in the basin and the plates force their way up, for a double-whammy as far as creating pure rock bottom's go. As for DW, how much of this matters? Generally any time the bottom is within a reasonable distance of the layer, it's going to be silt, as far as I can gather. I'm not 100% sure on that, but indications so far are that this is the case. (Except for ridges.) The deeper regions will have basalt bottoms, mostly because they are farther away from the continents, but then the sound channel there is so deep I'm not sure it effects anything in DW. Essentially the floor becomces "bottomless" at these depths, as sound is concerned. Just some thoughts, correct me where I'm wrong. |
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#6 |
The Old Man
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In DW bottom type seems to be simple multiplication of how far sound travels. Rock is best, mud is worst, sand is something in the middle. You can translate it into 'Sound propagation distance: long, medium, short' .. AFAIK it has no other effect.
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#7 |
Commodore
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Ahhh, this is good stuff. Brings back memories about the times I was so immersed into it and so obsessed with this subject
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#8 |
Sub Test Pilot
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Time to get my submarine back from overhaul and re load and re crew her for a few more missions as she has been neglected for a long time now, have you ever tried to get through between alaska and russia into the pacfic ie the bearing straights thats a challenge and a half !
it would make a black sea cruise look simple.
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#9 | |
Mate
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Different parts of the oceans have different kinds of bottoms. In areas with lots of biological productivity at and near the surface, dead organisms will slowly fall to the sea floor and accumulate. Below the CCD (Carbonate Compensation Depth), no calcium carbonates (essentially calcite and aragonite - i.e. mollusc shells) will accumulate as they are completely dissolved on their way down. Where the CCD surface is lower than the ocean floor, carbonates can accumulate and will then form a carbonaceous ooze together with the fine clay that always sediments all over the world's oceans (the fine particle size that defines clay enables it to stay suspended in both air and water for very long times, months to years). In some areas, mostly areas of large-scale upwelling such as parts of the Pacific coast of South America, siliceous ooze forms instead because of the silica surplus in deep water reaching the productive surface layer. Where productivity is low or where the CCD is above the ocean floor, only clay particles settle, forming "red clay". The thickness of the sediments (i.e. the depth from the ocean bottom to the basalt) varies depending on the age of the ocean floor at any given location. Newly formed crust near the mid-ocean ridges will only have a few thousand or million years of sediments, and given the extremely slow rate of sedimentation (~1-10 mm/1000 years) in the open oceans, the thickness will be a few meters or so. However, the oldest parts of the oceanic crust are around 300 million years old, and these are also closer to coasts, where sedimentation rates are higher, so thicknesses of several kilometers is to be expected. Where the sediments are thicker than several tens of meters, different processes gradually turn the unconsolidated sediments into solid rock. The above is true for ocean bottoms, but the shelf areas are a different matter. There, coarser sediment is washed out from land, forming sandy, silty, clayey or muddy layers, depending on the environment. Where the sea surface temperature is sufficiently high and the supply of terrigenous sediment is low, carbonate deposits form (forming limestone eventually). In shallow areas, where the storm wave base reaches the bottom or where strong bottom-hugging currents flow, erosion can occur, or at least a diminished rate of deposition, so that the bare rock is exposed, but that really only happens at depths up to 20-30 m. Bare rock could be almost anything, but generally similar to the surface rock found at the nearest coast, unless it's sedimentary shelf material, in which case it's likely sandstone, mudstone or limestone. Probably my longest first post in a forum ever... ![]() |
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#10 |
Commodore
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Thanks bottomcrawler, good stuff!
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#11 | |
Subsim Diehard
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#12 |
Electrician's Mate
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Really excellent stuff, very helpful. Thanks BC.
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#13 |
Mate
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Thanks!
But I realise that I didn't really answer the original question. The Black Sea is neither ocean nor shelf... ![]() What I do know, though, is that The Black Sea is strongly stratified, with a "normal" upper water layer, and a bottom layer that is severely anoxic and practically devoid of life. The bottom is likely made of black organic-rich mud, typical of anoxic conditions. It's probably also very soft and practically grades from a dense cloud of suspended/semi-suspended particulate matter to a solid, homogenous and very wet mud. But that's just a guess, based on what I've seen myself from cores taken in fjords with anoxic bottom layers. I would expect such a bottom to absorb sound extremely well and weaken reflections substantially. But that's another guess. |
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