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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
Downloads: 99
Uploads: 0
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#2 |
Sub Test Pilot
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Not sure i dont use the alfa mod (YET)
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#3 |
Seaman
![]() Join Date: Apr 2008
Location: in this world
Posts: 42
Downloads: 9
Uploads: 0
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Hello Guys,
I know this is an old SORE subject. The replay really really needs to be addressed. I like the simulation, and the mods you guys suggested are very good ideas. I would pay for an expansion pack that would include some of these mods, only if there was a way to make the replay, like a movie you could watch FULL SCREEN. For example, leave the graphics in game as they are. Play the game, in full realism, or with whatever settings. Use a program that would record the movements of the actual or "TRUTH," entities, then when you finish your game, instead of the ingame replay, use the MOVIE quality replay. THIS by itself, I would pay the price of an expansion pack. Sort of like watching Crimson Tide, Hunt for Red October, etc. GOOD LUCK! I know it wont happen, but I like to think it would. |
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#4 |
Seaman
![]() Join Date: Apr 2008
Location: in this world
Posts: 42
Downloads: 9
Uploads: 0
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On second thought, maybe just hope that one day there will be a DW 2, with a lot of the ideas brought forth in the mods, and to include a replay that would rival the eye candy of silent hunter 4, with the simulation quality retained. In game does not need to improve graphics, since it is an excellent simulation already, but add some bells and whistles to the replay, and I think they would do very well indeed.
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#5 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
Downloads: 99
Uploads: 0
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I can only imagine that happening if Sonalysts license or sell off DW to another developer, and even then it might not come to fruition. (look at Enigma: Rising Tide)
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