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Old 01-19-09, 11:32 AM   #1
tater
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Once again, edit not working.

I was gonna add to the last test, measure the time to expends the rounds as well.
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Old 01-20-09, 12:19 AM   #2
NEON DEON
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Tater,

The Patrick J. Hurley 10,600 tons took 30 shells to sink.

http://www.subsim.com/radioroom/showthread.php?t=146217

The 6,900 ton Merchant Louisiane took gunfire for 10 minutes and sank in 10 more.

The 210 ton steam trawler Leukos took one hit and sank!

http://www.uboat.net/allies/merchants/288.html

The 6,834 ton Alcoa guide sunk with 27 shells.

http://www.uboat.net/allies/merchants/ships/1546.html

The 1,885 ton Catherine sunk with 12 in high seas U47 fired 113 rounds but only hit the ship 12 times. Range was not given.

http://uboat.net/allies/merchants/382.html

The 1,018 ton Vistula sank after 14 shells.

http://www.uboat.net/allies/merchants/59.html

The above list is from shelling only. No torpedoes.

Tater,

I went in the sub school and sank the 10,000 ton tanker in convoy with 30 shells. On the 30 th hit she exploded.


The campaign game would be a better way to test this I think.
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Old 01-20-09, 01:52 AM   #3
tater
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I've been finishing off unarmed (and sometimes armed---3 purple hearts and a fatality on my last patrol) ships with guns lately in RFB/RSRDC partially to test the complaints.

I guess I'm just not seeing the problem. I've fired at 4-5 ships, one a converted merchant gunboat (Aux Gunboat in RSRDC). I probably fired 150 rounds between all of them, with a fair % of those missing. All 4 sank, and 3 of the 4 were hit by only 1 fish, and were making way when I stopped them with gunfire. The 4th would have likely sunk anyway in time (hit by 2 fish, foundering), but I gave the gun crew soime practice

Last gun attack, as I came too far forward, and unseen 25mm gun was unmasked and swept my bridge (at like 300 yards) killing the OOD outright, and wounding 3 others.
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