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Old 01-13-09, 05:53 PM   #25
tater
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Join Date: Mar 2007
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Quote:
Originally Posted by TorpedoMo
Wow, that sounds great!

Now we need to know how to make the torpedo stay at the spot after the arming distance and keeps armed so he can detonate.

Currently he sinks, but what happens when he hits the seabed?
Huh? Again, I can only speak for SH4, but set the range of the fish at something it will never reach, like 99,999 meters, and a speed of 0.001. It will simply hang there at the set-depth (moving at 0.001 knots (0.0018 kph) ). I set mine to have a magnetic pistol with a radius of a couple meters so the front of the torpedo did not need to hit the target.

Last edited by tater; 01-13-09 at 10:37 PM.
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