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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Which version of TSWSM are you looking forward to? | |||
Version 1 |
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156 | 20.72% |
Version 2 |
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79 | 10.49% |
Version 3 |
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29 | 3.85% |
Version 4 |
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77 | 10.23% |
All of them |
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490 | 65.07% |
Multiple Choice Poll. Voters: 753. You may not vote on this poll |
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#11 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I only found his thread last night (late) as I only tend to end up at SH3 forum by searches (and to look at IABL's pretty ships). I had been looking into the same thing after testing Ise's acceleration.
Ise goes from 0 to 20 knots in 35-36 seconds. That should take perhaps 10 minutes or more at the very least. She took an additional minute to get from 20 to her max of 25.6. I fired a fish at her, and she slowed from flank (25.6) to 11 knots inside a few ship lengths to avoid the fish instead of the X miles it should have taken, lol (fish missed, of course). I was looking at decreasing engine HP when I found the thread, now I'm certainly going to—today. Nice thing is that his work means I can start testing around his final value. |
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