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#856 | |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
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Concur, there is a PDF on the history and development of TMO, interesting reading, and we owe it to Ducimus to take the time to read it.
Carlos Quote:
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#857 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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and a PDF enclosed in the Support folder of TMO162 for your reading pleasure. Its nice to have an install with just two activated MODs in place.
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#858 |
Seasoned Skipper
![]() Join Date: Dec 2008
Location: Arizona
Posts: 665
Downloads: 104
Uploads: 0
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I have:
3 Engine Experts 2 Expert Sonarmen and a smatering of other specialists My question is: Does having more than 1 expert improve the mechanics of your sub? Is it a waste "game engine wise" to have more than 1 engine expert? More than 1 expert sonarman, etc? I could fill my ship with a wider variety of specialists if the game doesn't care/stack skills and improve with each additional specialist. Anyone Know?
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Thomas Jefferson - "When the people fear their government, there is tyranny; when the government fears the people, there is liberty." |
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#859 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Happy Hunting!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#860 | ||
Seaman
![]() Join Date: Feb 2008
Posts: 38
Downloads: 106
Uploads: 0
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TriggerMaru Overhaul 162 full TMO_Stock_Gramaphone RSRDC_TMOv162_V372 I have used 152,155 update and rsrdc v371 and patch,and havent had any probs(truth be toled i have never started my carrier in 41) So as soon i have experianced these probs i have decided to reinstall my sh4 v 1.5 since i was sure it was some conflict(cuz i have tried a lots of mods latley and regardles of the fact that after disableing all of the mods my generic mod enablers snaphot was showing me no change compared to vanilla i decided that i cant realy lose with reinstalment)So instalation of the sh4 was going like this:Uninstall,clear regs,install1.0,restart,install ubm(namly 1,5),restart,install generic mod enabler,extract mods to temp folder,enable mods(first import via gen mod enabler and than enable),restart,play,ctd again,play again ctd,grrr,decided to ask for help ![]() I have started my carrier on 7 dec 41,and patrol started on 8-th,and ctd happens on 8.dec 41 at exactly 21:30.Sub type is Salamon belonging to the task force 3/51/71. I hope u guys will be able to help ![]() |
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#861 | |
Seasoned Skipper
![]() Join Date: Dec 2008
Location: Arizona
Posts: 665
Downloads: 104
Uploads: 0
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Thomas Jefferson - "When the people fear their government, there is tyranny; when the government fears the people, there is liberty." |
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#862 |
Seaman
![]() Join Date: Feb 2008
Posts: 38
Downloads: 106
Uploads: 0
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Well im glad u have figure out how to fix problem on your rig,still no joy for me.
As i said i have uninstalled sh4 and reinstall it again so campaign that i play is new ![]() I have started new camp this time as a tambor class at perl again in 41 and again ctd at 21:30 on 8.dec 41.Oh,almost forgot, best games i install on D always ![]() So i have started again new campaign this time in 42,and so far,like with tmo 155 and rsrdc no probs. |
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#863 |
Seaman
![]() Join Date: Feb 2008
Posts: 38
Downloads: 106
Uploads: 0
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I have just tryed Tmo without rsrdc and problem has dissipated so it seams it isnt Tmo issue at all,and since no one else has reported this problem it looks like it isnt an rsrdc problem as well-its my damn Pc.Looks like i have to do without rsrdc whitch is a shame cuz i just love that mod
![]() But on the bright side mods are working without a hitch for the most ![]() P.S:Ignore the spelling if u can ![]() |
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#864 | |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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dont loose hope, and dont worry about your spelling, I tried to read phonetic and got it (and Im a spanish speaker, so you are OK ) ![]()
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#865 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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do a full uninstall, delete the save folders in C:/my documents, defrag the HD, empty the recicle bin, cross your finger, help an old lady cross the street and try again.
good luck, that helps most of the time.
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#866 |
Seaman
![]() Join Date: Feb 2008
Posts: 38
Downloads: 106
Uploads: 0
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@cgjimeneza
unfortunatly i have done all that(read few posts up),still no joy ![]() ![]() ![]() Last edited by salac_78; 01-06-09 at 10:49 PM. |
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#867 |
Soundman
![]() Join Date: Aug 2007
Location: Kingston Ontario
Posts: 141
Downloads: 49
Uploads: 0
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Thanks Ducimus Excellent Work
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#868 | |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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SH4 is special, first: it runs on my PC, second I have the luck to command a great bunch of guys in subron 14, and I enjoy the exchanges with you guys on subsim.
SH5 and 6 will come sometime, but for me, day by day, give me 4 with TMO, RSRD or RFB or Monsun and Im a happy man. Carlos Quote:
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#869 |
Swabbie
![]() Join Date: Dec 2008
Posts: 14
Downloads: 32
Uploads: 0
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TMO 1.62 + RSRDC is a great update - there are actually ships at the sea and actually torpedoes can destroy them.
Thanks!! ![]() |
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#870 |
Mate
![]() Join Date: May 2006
Location: The Land of 10,000 Lakes
Posts: 60
Downloads: 12
Uploads: 0
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Hey everyone! First of all I want to pile on the gratitude and admiration for everyone involved in the TMO mod, and especially for Ducimus for putting it all together!
I just had a quick question, as I don't know all of the changes that have been made, both out of just not knowing or seeing a manual (is there a thorough Readme or manual? I have read the FAQ) and also because there are SO MANY! Anyway, with the TMO mod, is ship traffic decreased? And are the radio messages/contacts decreased as well? I was trying to compare a stock patrol to a TMO patrol, and while the TMO patrol is superior in almost every way, there seemed to be a lot more merchant, warship, and air traffic near Japan and the China Sea with the stock game. I'm not a huge history buff, so I don't know if it's accurate, but it was very immersive to be receiving regular contact reports and it just made the game feel more alive to see all the convoys and task forces and pesky planes moving around the globe. I've read that there are fewer planes in TMO, which I can say is quite true, and makes for a better and more realistic game, for the planes are a bit more scarce but definitely more deadly, which is worth it. I did like shooting down almost 10 planes per patrol though......very satisfying. ![]() Also, is there an environment mod included? Like the ROW or whatever? It looks so BEAUTIFUL! I kinda missed the stock look at first, but now I can't even consider going back to it!!
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U-36, "Cutlass"-- Stealing from the Brits and giving to Davy Jones since 1939. |
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