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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Good job !
![]() keltos |
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#2 |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
Uploads: 0
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Aren't those pictures taken with a full load of fish?? Compared to of being completely empty? The subs where terrible in depth keeping when moving slowly.
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#3 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
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I'm very interested in a TMO version. Looks good.
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#4 |
Frogman
![]() Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
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Hi There,
With or without fish makes no difference when the boat is in diving trim. Water is used to replace the weight of fish, otherwise she would never get down! When a torpedo is fired an automatic compensating system allows water equivalent to the weight lost to enter a tank. Likewise when a bow cap is opened she doesn't suddenly get heavy 'cos water is blown into the tube from said tank. RR |
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#5 |
Officer
![]() Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
Downloads: 108
Uploads: 1
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I ignored all the just after launch pictures and concentrated on the ones of the ships at sea and on sea trials. Those pictures are all similar with small variations due to wave conditions and ship speed. As a check I looked at post commission in port pictures to confirm the look of the subs in the water. The pictures I used are representative of that work and the clearest views to use. Many of the other photos needed manipulation to enhance the details to confirm my determination of the proper look. The seas had to be quite rough in order to show the top torpedo tube.
As a side note, the stock screenshots shown are similar to the post launch pictures taken after the buntings were removed. For the screen shots I started a career when each sub class was available, calmed the sea and saved. I restarted the saves and took the stock screen shots. I loaded the mod and used the same saves to take the screen shots under the same conditions. I used FooBor's sub skins but compared the results with a completely stock skin set and saw no difference. PE4 was used because I could not get calm seas with the stock game setup for consistent results. Last edited by ancient46; 01-01-09 at 01:03 PM. |
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#6 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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there have been a couple of these but so far it looks like it's the most historically accurate so far.
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Member of the Subsim Zombie Army |
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#7 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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can wait to see it looks great keep up the good work
lt commander lare |
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