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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
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I can't speak for the technical side of creating a program to do this, but I've done the work myself before. And it is a LOT of work. Getting a program to do that instead of a human would be full of awesome and win.
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#2 |
XO
![]() Join Date: Mar 2005
Posts: 434
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I think the silence in here says it all: no interest in this kind of project because of its complexity
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#3 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
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I had a very similar idea this summer. Random mission campaign / framework by generating doctrine and mission files.
The generating part is not the problem but mainly the AI/missing API. I think it is not feasible to test the suff directly in DW since you have no API to connect to and manual testing was no option for me. Perhaps it is manageable but you need unlimited time ;-) and need to be more determined as I was :-). |
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#4 | |
XO
![]() Join Date: Mar 2005
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Hawk66, just out of curiosity: did you get beyond the idea and already started coding something or did it stay in your head as an idea only? |
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#5 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
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You know.. this is a fantastic idea and will really open up a LOT of new possibilities with this sim ! The only catch is that the external program would have to read the mission's completed objectives somehow or otherwise, we'd have to write down the outcomes for all the mission objectives and plug them in manually which might be a pain. On the positive side, I still think that this is a fantastic idea ! It will open a lot of doors and there is an audience who would really appreciate something like this.
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![]() ![]() ![]() ![]() Last edited by Blacklight; 12-30-08 at 01:39 PM. |
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#6 |
XO
![]() Join Date: Mar 2005
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Can't completed mission objectives be read from debrief.txt located in the Dangerous Waters main folder?
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#7 | ||
Commodore
![]() Join Date: Sep 2006
Location: Germany
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No, I didn't code anything in that area. Do you plan to go forward with your project? |
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#8 |
XO
![]() Join Date: Mar 2005
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Well I would not call it "my project". It is an idea which I wanted to present here to find out if there is any interest and especially if there are people with programming- and mission design skills who would participate in such a project.
I definitely don't have the time (and skills) to pull this off on my own. Scenario generation for DW would only be a part of the application (maybe even an optional one if there would be automatic resolution of combat events...). And therefor you first have to reengineer the structure of DW scenario files, I don't know if anyone has done this before and did document it in a useable format? Then there is the whole operational application itsself of course... |
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#9 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
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Re engineering of the structure of a scenario is not tough...I've done some 'tests' in the past...the keywords/structure are very clear and it is pure text-based. It's almost readable as a XML schema.
My 'dream' was/is to generate (some) doctrine files and bound it to the scenario (it is possible, there is a DOCTRINE(?) command, which is not accessible in the editor but it works. With this approach, you could realize a carrier group with a moving patrol screen. It is not 100% reliable but anyway it would be a new experience IMHO. I think the investment could be worthwile but you would need a couple of guys doing it and the question which bothered me most: What is the remaining lifetime of DW? |
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