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#1 |
Machinist's Mate
![]() Join Date: Jun 2008
Location: Merry Old England
Posts: 121
Downloads: 0
Uploads: 0
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My most recent career went up until Christmas 1940, 14 patrols with some 350,000 tons sunk. (including 2 Battleships and an ocean liner turned troop transport)
With the impending release of 3.0 I'll never get to finish that one. Last edited by Annatar; 12-23-08 at 06:11 AM. |
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#2 |
Silent Hunter
![]() Join Date: Jun 2007
Location: Estland
Posts: 4,330
Downloads: 3
Uploads: 0
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I usualy do not survive longer than to the second half of 41, but thats usualy when i try to do a patrol when a bit drunk, which seems like a good idea at the time
![]() Once I was sunk in the fog by the guns of a battleship which was sort of awesome i guess. |
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#3 |
Stowaway
Posts: n/a
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First ended mid '41 with a final plunge in the middle of a convoy. The second had it's last moments when i returned into Lorient-Base during an air raid at late '43. The third DiD-adventure found me cursing in '40 when i hit a mine near Dover. The fourth ended at August the 1st 1939, when the navigator plotted the a heading out of Kiel and i forgot to hit the "Follow-plotted-heading"-Button
![]() The fifth is currently in progress. |
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#4 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
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I am a conservative Kaleun in that I like full immersion and am attached to my crew and boat - managing both all the way through. First DID, I made it until Jan.43 I believe and lost only 2 crew on an air strike since '39. The I was sunk when my phone rang and did not hit pause!!
The one I am on now, I am in November '42, have same full crew since '39 and am headed to port for Christmas. Phone is off the hook now. S' |
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#5 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Im in mid 41, U 45, and where still in business.:p over 700,000 Brit tones bagged.
![]() U 45 might have met here match. GWX 3.0, my carrier might not work. Still aiming for 2,000,000 tons in 1945.
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Task Force industries "Taking control of the world, one mind at a time" Last edited by Task Force; 12-23-08 at 07:32 PM. |
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#6 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
Uploads: 0
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I don't find racking up absurdly high tonnage totals all that satisfying (but that's NOT a criticism of those who do!).
One of the things I minimise is the use of the deck gun. I never use it without having hit a target with a torp unless the target is too small to warrant a torp (by which I mean around 1,000t or smaller). The fact is the DG remains far too powerful when compared with actual reports - even small vessels would regularly take 50+ hits to sink, but SHIII allows you to kill them with fewer than 20. A few other things: - I never attack escorts. Again, the fact is u-boats very rarely fired on escorts. They were tricky targets even from ideal ambush (they're small, and their shallow drafts make them hard to hit with unreliable torps), and sinking one didn't really make much difference to the campaign. Playing DiD but then allowing your u-boat to snipe escorts then wipe out a convoy with the DG is, to me, pretty pointless (find me examples of that happening in the Atlantic war and I might revise that view....). - I always crash dive when aircraft are sighted, unless they are right on top of me when sighted (and that hasn't happened yet). Another reason for the massive totals is that ships are too numerous AND too big. If you look at the displacements of most merchants sunk, they are considerably lower than the average you'll manage in SHIII. This, naturally enough, inflates tonnages. Multiply too many targets and too great a tonnage per target and you get results (patrol tonnages) far in excess of what is 'realistic'. My own view is if you don't address those things, DiD is rather meaningless. |
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#7 | |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
Uploads: 0
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![]() Quote:
DiD has meaning for everyone to the extent that we all invest time and energy building experienced crews and updated boats. No matter how we play we all feel the pain when we lose a good crew and boat... ![]() |
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#8 |
Helmsman
![]() Join Date: Mar 2007
Location: Aotearoa
Posts: 108
Downloads: 0
Uploads: 0
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I have never played anything other than DiD in a career. I know it's only a game
![]() ![]() My best tonnage in a career was from an old mod Improved U-boat 1.03 and that was 10 patrols (155 days) netting 217,048 GRT. Started Jun. '41/Ended Jul. '42. It was using a VIIC U-96 with Kptlt. Juergen Prochnow as the proud commander. ![]() But GWX is a hell of a lot harder. My best and longest career is Oblt. Luger in a IXC U-158 with 103,620 GRT after 5 patrols (223 daya). I haven't finished that career yet. I've had many failures. ![]()
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#9 |
Machinist's Mate
![]() Join Date: Feb 2007
Posts: 128
Downloads: 12
Uploads: 0
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I agree with all Steeltrap home rules and I had some more myself :
- if it s more than 2k tons, I m firing the first time at him with a spread salvo of 2. - as soon as I am detected by a convoi, I stop attacking it for 48 hours. This is to reflect that convoy evasion manoeuvres are just plain stupid. - I ignore all "ship sighted" information. Only "convoy sighted" are proceeded. - Aft shot are only for the "coup de grace" on a heavily damaged ship. - Every enemy civil ship of more than 1K is a valid target for torpedoes. My final rule is a bit hard to play with and I WOULD LIKE a technical solution. - I m trying to ignore "She's going down!" message. So sometime if it s not really visible that my pray is killed, I waste more torpedo on it. I would really like a way to completly remove that message. With all those rules added to steeltrap's ones a really successful patrol for me is anything over 10K. Still, those rules have a great advantage. I do believe I m surviving longer than most kaleum ![]() |
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#10 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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I made it all the way playing DiD in a VIIC and VIIB. 30+ patrols.
After 1943 I did not sink many ships and did nothing to attract destroyers.
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#11 |
Weps
![]() Join Date: Apr 2008
Posts: 359
Downloads: 4
Uploads: 0
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The last one:
Date: October 4th, 1943. Locale: South of Cape Town Boat: IXC U-504 Realism: 100% GWX2.1 Cause: Diving deep (220m) with previous battle damage, after a successful convoy attack that sunk 2 tankers. The end came rather quickly. But not before I rack up 3.1 mil tons. :-) Mostly from convoys. And yes, I use my deck guns quite liberally (only against unescorted ships). My deck gun shells are too precious for any thing less than a 1000 GRT , I have my flak gun for that! (and why not, I never fight air planes anyway) But I completely agree that a good captain should avoid tangling with DDs. The reward, if any, just isn't worth the risk. Last edited by BasilY; 12-24-08 at 07:23 PM. |
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#12 |
Helmsman
![]() Join Date: Dec 2007
Location: Ireland.
Posts: 102
Downloads: 20
Uploads: 0
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1st Aug 1939 - 25th May 1943.
26 Patrols, 611,434 tonnes VIIB/VIIC. A core crew worth its weight in gold, with 2nd generation transfers in beginning to get skilled. So many close calls...on Patrol 12 came back with 6% hull integrity. Eventually, 'Death by Stupidity'. So sick, I can't bear to start from 39 again...until GW3. ![]()
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![]() SH3 1.4/GWX Gold/SH Commander Thallium/84% Realism |
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#13 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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I always play DiD and I've never lived past '43.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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