SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-16-08, 11:58 AM   #1
B.N.R.T.
Seaman
 
Join Date: Oct 2008
Location: Arnhem, Netherlands
Posts: 42
Downloads: 71
Uploads: 0
Default Convoy approach

I just wanted to get some tactics on approaching a convoy, since this will be my first time. Here is the situation:

Got a radio contact of a convoy within range, so saved the game and went looking. Unfortunately, I had to leave not much thereafter, so I left to computer to pack some things. When I came back, we were in visual range of the convoy and I (or rather my WO) started to identify ships. Some freighters, an ammunition ship and behind that the HMS Nelson. I apparently spent too much time on the surface then, because I got shelled by a destroyer coming right at me. So I quit the game, knowing that I can revert to the earlier save I made. The sea is flat, almost no wind and it's early morning. I'm using GWX 2.0 and have WO assistance off but use manual targeting.

I want to ask what a real Kaleun would do in this situation. I've got two TII eels in my forward tubes, the rest is TI. I was thinking to fire two steams at the Ammo ship, which represents a big target. And IF I survive that, follow the convoy and attack them at night, hoping to get at least one more attack in before they reach the English coast.

Any ideas/hints/tips for this situation?
B.N.R.T. is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:10 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.