![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Weps
![]() Join Date: Apr 2008
Posts: 359
Downloads: 4
Uploads: 0
|
![]()
These are probably trivial, but I am curious anyway, so indulge me...
Will these actions effect how likely you are detected by destroyer's hydrophone/sonar? (SH3/GWX or IRL) - Have periscopes up (but not breaking the water surface) - Have torpedo tubes open. - Have un-repaired external damage. - Have a deck-gun installed (effects the VII/41) - Issueing commands. - Making torpedo settings. (is there a mechanical process involved IRL?) - Assigning crew - Requesting a sonar reading from the Sonarman - Doing a depth check (doesn't it send out an active sound?) Will these reduce the max diving and speed of a boat? - Have periscopes up. - Have torpedo tubes open. - Have un-repaired external damage. What's the down side of keeping torpedo tubes open in this game? Is being near to the surface in rough seas harder for a destroyer to detect than being in medium depth, said, 50m? |
![]() |
![]() |
|
|