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Old 10-05-08, 08:35 PM   #11
BlackDeath5150
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Join Date: May 2008
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I think they could have taken the tech demo and improved it bigtime. But they choose to keep there own people do what they already knew how to do using the oblivion engine and not need to hire the old crew from interplay and fire bethesda people. Its also cheaper for them to use what they already know how to do and have already setup.

It was a business decision not a fan base choice of what we want. Its about money. To maximizes profits.

Other note for something to consider FO3 is mainly a console platform game. FO1&2 was a PC platform game.. Both aren't the same. The whole interface is different from the UI to the Keyboard mouse and consoles. Yet their trying to merge the worlds...
As far as fanbase is concerned I'm a huge fan and I want 3d for the realism. I own a PS3 but I'm going to purchase the game for PC. Consoles are as powerful (and big) as a computer. Consoles are computers. The lines between console and computer are dissappearing and will ultimatley dissappear in the future. What system the game is on has little to do with whether it is a sequel or not that is fact.

Quote:
Vault jump suit for Fallout 1 and 2 was 13. Has to do with canon
How do you know the suit is not in the game somewhere for CANON? If it's not it still can't change that it's irrelevant to the status of sequel.
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